Act 4 Normal Sucks and Is Way Too Hard

i actually burned out :O
Is Ice Crash 1h/shield so strong? I'm not sure but normal seems easy as it should be.
Fights are just new so you aren't use to them.

The whole act4 to hard? Maybe Malachai fight is to long it is true but act4 is ok on normal.

Not sure how it will be on cruel :P

Maybe old builds that were great for pre 2.0 game doesn't work as good? Especially those less tanky.
"
BellXIII wrote:
Is Ice Crash 1h/shield so strong? I'm not sure but normal seems easy as it should be.
Fights are just new so you aren't use to them.

The whole act4 to hard? Maybe Malachai fight is to long it is true but act4 is ok on normal.

Not sure how it will be on cruel :P

Maybe old builds that were great for pre 2.0 game doesn't work as good? Especially those less tanky.


Remember you need DPS also, I feel they have close to doubled monster HP (for trash mobs, mlevel 66)
The Hyperbomber for 2.6: https://www.pathofexile.com/forum/view-thread/1879383
Just downed normal Malachai with 0 deaths and 1 portal.

I tanked all of his shit just fine using terrible gear and a 500DPS Static Strike.

1500hp, 57% phys reduction, 23% block, 75% resists.
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FillInTheBlank wrote:
Just downed normal Malachai with 0 deaths and 1 portal.

I tanked all of his shit just fine using terrible gear and a 500DPS Static Strike.

1500hp, 57% phys reduction, 23% block, 75% resists.


You are essentially telling us what we already knew, specific speccing for one fight, or extremely awesome gear and you are golden.

That should not be the case in Normal. E V E R.
wait till you get to merciless

it is ofc doable as most of the BS moments are scripted and with lockstep stuff is WAY easier than with desync (however.. i wonder how guys with 100+ ping can manage stuff like Maligaro fight.. or transformed Piety)

but i just wonder.. how are non-SRS summoners going to kill lazor-Piety? Evangelists are mandatory again or what? VS Maligaro degen even Evangelists cant help.

I just wonder what was the goal of overtuning the damage so much?

Given that the rewards for killing Malachai are nill (the only important act4merc rewards are rare jewel and 1 passive) we are back to 1.3 when people did not bother with Domino after killing Piety for points and just ignored non-map content

new map bosses are crazy as they are but.. not as crazy as Malachai and co.

and they do drop stuff
Okay, going to chime in here because I just started playing PoE this weekend.

Though I'm a newb to PoE, I'm not a newb to ARPGs. I hop onto D3 for every season, run a toon to the cap and farm a single target gear set. I consider the toon "finished" when I can wreck T6.

I played a crap-ton of D2 and Diablo in highschool and college. I'm no stranger to these kind of games.

I just finished normal mode with, what is apparently, a severerly undergeared witch. All in all I ended up zerging Piety and the last boss. Everything else was cake.

Note: I've got like 600 health and 150 shield, and everything BUT A4 Piety and the last boss were absolute cake (okay...and the arena boss, and the fire boss. Those guys were annoying, but didn't devolve into a zerg-fest).

It felt like there were no mechanics to perform because I was just getting one-shotted.

I died so much on the last boss, my frame-rate nose-dived from all the gore and corpses on the ground. It got so bad I was dieing between frames on some attempts.

I don't mind having to learn mechanics in order to kill a boss. However, between the sudden difficulty spike, my computer chugging through the last boss at ~5 fps, and a bad case of a mis-click-crash I threw my mouse and punched my monitor.

This is not a good state for a difficult curve to be in. Not if you want new players to stick around.

The rest of the game is great. A4 piety and the last boss are utter BS. Their arenas are way too small for the AoE you have to dodge, and there are too many sources of graphical clutter. Please note, I consider the graphical clutter far more important than how hard they hit because the moment a lower-end computer starts to chug, they become impossible without zerging. This will become an even bigger problem in higher difficulties when you lose XP because it doesn't matter how good you play if you're dying between frames.

If I can't get past the boss because I'm not good enough, it's one thing.

If I can't get past the boss because my computer isn't good enough, I'm going back to diablo 3. I simply won't have a choice.
before 2.0: game not challenging > boring, too easy

After 2.0: game challenging > toooooooooo difficult QQ i quit because I can't watch tv and playing at the same time !


i think it's sum up this thread?

hahahaha sorry but this thread make me laughing.
The funny thing about PoE's Act 4 is that it gives me the EXACT feeling as Act 4 in D2, in term of difficult boss fight and how short it is compare to other act. The bosses are tough, yesterday I played through act 4 in cruel to get the skill point and I notice that the boss damage is very high. Especially Malachai, This guy's "touch of god" somehow hit me for 5k~6k HP in CRUEL, I managed to survive with ~2K HP left (8k total). Really? are A4 Bosses' damage bugged?
Last edited by TheLastHoradrim#2058 on Jul 12, 2015, 5:35:39 AM
I played Summoner and just can't focus the right things with it in act 4 Piety, it took 30 minutes for me to kill her with Vaal Skeletons and Vaal Spark. Malachai was just the same, he killed all my minions with one shot except Chaos Golem, I tp out to town like 15-20 times and then at last I just died.

Then I started to play new character Witch Firestorm, she was so good, I killed new Piety, killed all mobs and made some granite flasks, 1.7k hp, full resists cap, 28% phys res and evade chance and just got one shot from Malachai.

There is no mercy to players of this game. I even could not understand what should I do on boss, he just appeared and smashed me with one freaking shot.

Act 4 is OP even on normal, i'm out for now.
Last edited by Nerlin#3261 on Jul 12, 2015, 5:57:15 AM

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