[2.0] "Neptune's Exemplar" Dual Wield Crit Ice Crash by wraithe_au

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MrTastix wrote:

Is Mana Flows more useful than the Spirit Void notable? I can't imagine you'd see much use out of an extra 40% mana regen vs. 0.8% Mana Leech. What's your mana regen sitting at? At your damage I'd have imagined your leech would be capped, even vs. single-target.

This is without factoring in attack speed which makes you mana hungry as hell but it seems odd that Mana Flows fixes this.


My problem was running out of mana, not the mana leech or regen. I could only string 2 attacks together before, before misfiring the third.

Mana flows adds enough mana to string 3, which is enough length of time to regain mana for a forth and fifth, etc.

I think its also possible to save on those nodes if you had flat mana on equipment.


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MegaTen_IV wrote:
Can you please finish your 2 handed guide 1st ? I am interested to play that not the dual wielder.


Will do!
So many strikes within one breath.
But only one strike needed, for certain death.
Last edited by fiqst#3681 on Jul 14, 2015, 3:57:40 AM
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fiqst wrote:
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MrTastix wrote:

Is Mana Flows more useful than the Spirit Void notable? I can't imagine you'd see much use out of an extra 40% mana regen vs. 0.8% Mana Leech. What's your mana regen sitting at? At your damage I'd have imagined your leech would be capped, even vs. single-target.

This is without factoring in attack speed which makes you mana hungry as hell but it seems odd that Mana Flows fixes this.


My problem was running out of mana, not the mana leech or regen. I could only string 2 attacks together before, before misfiring the third.

Mana flows adds enough mana to string 3, which is enough length of time to regain mana for a forth and fifth, etc.

I think its also possible to save on those nodes if you had flat mana on equipment.


Ah yes, makes sense. Makes a lot of sense when you're using more than one aura, which I was avoiding because of not enough mana and I don't have Enlighten in the leagues.
why would you go for RT when you are going crit?
Kinda new to the game but i dont really understand it. would appreciate if u could explain it to me.
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subheavenx wrote:
why would you go for RT when you are going crit?
Kinda new to the game but i dont really understand it. would appreciate if u could explain it to me.


In new leagues, its hard to find crit stuff and gather all the uniques, so taking RT can save you all that effort until late game.
So many strikes within one breath.
But only one strike needed, for certain death.
so u would use RT until u get the crit/late game?
yes, definitely.

That way, you can use any weapon you see lying around and not have to worry about accuracy, crit chance, etc. for 95 points (level 70 or so)
So many strikes within one breath.
But only one strike needed, for certain death.
I'm trying out the build but I'm not sure what to do for the bandits. im assuming you went to help oak on normal
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subheavenx wrote:
I'm trying out the build but I'm not sure what to do for the bandits. im assuming you went to help oak on normal


I'd go Oak for normal, although i chose passive for my particular char
So many strikes within one breath.
But only one strike needed, for certain death.
Hey I saw u did some changes to the tree. What do u suggest for the jewel sockets with prio?
Yeah i dropped 2 frenzy charges from the tree. It was too slow to build up and start poisoning, especially when frenzy's time out.

I used 2 free nodes to get mana flows near duelist start to give me about 35 extra mana, and this solved my mana problems more than taking the mana leech nodes.

The other 2 i used to get another jewel slot.

you can craft jewels yourself pretty easily. Just throw a bunch of alts then regal.
So many strikes within one breath.
But only one strike needed, for certain death.

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