Challenges for Warbands and Tempest

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shalq wrote:
The latter alone being crazy hard to pull off, especially for self-found players. Pure grindfest...


SF players never stood any chance in these challenges. Most of the stuff is gated behind party/trade. But you (all of you) need to remember that until Rampage/Beyond players didn't get anything for partial completion, only for full 8/8.

"
shalq wrote:

GGG, just one wish: PLEASE make those leagues last full 4 months.


+1
When night falls
She cloaks the world
In impenetrable darkness
We are doomed! So many things to do.. :o)
IGN TheGoodWitch(Standard)
"
morbo wrote:
"
shalq wrote:
The latter alone being crazy hard to pull off, especially for self-found players. Pure grindfest...

SF players never stood any chance in these challenges. Most of the stuff is gated behind party/trade. But you (all of you) need to remember that until Rampage/Beyond players didn't get anything for partial completion, only for full 8/8.


ggg never embraced the self found concept.
Spoiler
translated from english to a real worlsd language, the interview message is: players can go play self found but we won't support it ever.

i'm personally mixed about self found because it's probably really challenging but also abused by some as a salami tactic (step by step) to increase drop rates.
age and treachery will triumph over youth and skill!
"
vio wrote:
"
morbo wrote:
"
shalq wrote:
The latter alone being crazy hard to pull off, especially for self-found players. Pure grindfest...

SF players never stood any chance in these challenges. Most of the stuff is gated behind party/trade. But you (all of you) need to remember that until Rampage/Beyond players didn't get anything for partial completion, only for full 8/8.


ggg never embraced the self found concept.
Spoiler
translated from english to a real worlsd language, the interview message is: players can go play self found but we won't support it ever.

i'm personally mixed about self found because it's probably really challenging but also abused by some as a salami tactic (step by step) to increase drop rates.


I thought Divination cards were helping out the self bound users? I mean they serve no other purpose to anyone that actually plays PoE properly with party/trades etc. Also such a small amount of people actually self bound so why would they cater to such a small percentage of users who do nothing but cry, whine and complain about even little thing in the game?
"
morbo wrote:

"
shalq wrote:

GGG, just one wish: PLEASE make those leagues last full 4 months.


+1


+2

There is so much stuff to do and explore !
ign: UpForJava
Last edited by Upforsale#7464 on Jul 8, 2015, 10:05:38 AM
"
yiaya001 wrote:
How long will be these two leagues last?
(All right,I'v seen earlier posts,there was no anounce yet.)


I remember some while ago Chris (I think?) said they would go back to 4 months as some people were not finishing some builds, though not absolutely sure this will be the case. we'll see.
Oblivious
One month is not long enough to enjoy properly...
I vote 3-4 month leagues, and 1-week events are good for quickies, but 1 month is just enough time to really get into a build and enjoy it for a lot of us who have Real Lives, wives, and Jobs....
all I know is that I don't know anything at all
No one wants to answer poor Beritrus?
I heard somewhere, probably ZiggyD's channel, that the warbands drop some unique shields or something, and the warband chiefs drop some rings? Can a GGG mod please link those? Would like to know what rewards there are besides the totem pole.

Thanks in advance!
Last edited by Beritrus#6309 on Jul 8, 2015, 1:54:20 PM
Come on at least one or two easier ones ^^
Last edited by Gazon1#7976 on Jul 8, 2015, 4:00:57 PM
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Ferrari420 wrote:
I thought Divination cards were helping out the self bound users? I mean they serve no other purpose to anyone that actually plays PoE properly with party/trades etc.


What? :) Div. cards will immensely buff the trading people and do very little for SF, since their drop rates will have to be adjusted for the efficiency of trading & botting (translation: a set will be much more rare than the item it rewards).

Div. cards will have a slightly bigger impact on SF players who play long term in Std/HC.
When night falls
She cloaks the world
In impenetrable darkness

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