(3.2) [Lighty] 2H RT Cyclone: Dope for Beast League & Lab™
" Yeah sword is slightly different as it takes the downwards path by marauder, its fine the route you took. It is 2.0 updated for the most part and will be 100% 2.0 updated on the day of release. LightyGaming.com
|
|
" you didn't allocate the jewel slot east of marauder and resolute technique but yeah looks pretty good. The Armour nodes that lead to a jewel are hard to say if there worth it or not, that may be a stretch. LightyGaming.com
|
|
" Life leech from rings can be attained although that's unreliable. Overall you will have bloodrage and some on the passive tree. Life gain on hit is also very useful early to midgame. cwdt setup for IC EC is basically dead. IC still works although its been gutted. Self casting in a four link is still a legitimate option ( cry - echo - call - inc duration ) especially for atziri. LightyGaming.com
|
|
hmm, but where can i get charges for ic without ec (except curse and some uniques)?
or you mean selfcast enduring cry and immortal call? Last edited by beamKa_RU#7377 on Jul 9, 2015, 7:51:26 PM
|
|
" Self casting EC IC on high level maps is one way, Vengeance + endurance charge on melee stun, Warlords Mark. In many cases just casting Enduring cry + echo and having Vengeance + endurance charge on melee stun or Warlords Mark to sustain them and not immortal call is better. To just have a constant 5-7 charges. LightyGaming.com
|
|
I'm 99% sure that echo doesn't work with enduring cry anymore. It's spell echo and enduring cry isn't a spell anymore. Self casting enduring cry is still very viable though, you just won't hit max endurance charges right away anymore.
|
|
.
Last edited by Biscos#5671 on Nov 17, 2016, 7:41:32 PM
|
|
" yep yep just reconfirmed this myself. I would suggest self casting EC + IC for higher level mapping and definitely Apex of Sacrifice but I don't think it will be a staple in cyclone as it once was, thanks to fortify imo. LightyGaming.com
|
|
" The updated tree's are up and Disfavor is the best cyclone weapon aside from a "mirror" weapon. Jewels are supper strong because of the prefixes for melee, I listed the potential prefix and suffix rolls in the "jewel" section of the guide. But basically a jewel slot for cyclone is worth like 3-4 passives. So any time there within 1-2 passive points reach its worth grabbing them. I believe there are 4-5 within range of the basic framework of any 2h cyclone tree. Scion gets a few more available due to there starting area. As for gems Cyclone + faster attacks + melee phys + addedfire + bloodmagic and the 6th can be one of a few things. Depending on how you feel about it , lifeleech / life gain on hit / weapon elemental damage / fortify; or even a blue socket for conc effect and increased aoe for mapping and single target flexibility. LightyGaming.com
|
|
I have a few questions,
1) Would you say there are any substantial changes between classes? I.e. is Marauder the best? I noticed you have 4 class skill trees. 2) Could you give a brief overview on which nodes to get first when leveling? (a leveling passive tree?) 3) Which weapon type would you recommend to play? |
|