[3.1] RAIDER Tanky Crit Reave/Blade Flurry Dagger/Claw AR+EV+Block NO MIRRORED GEAR
any recommended end game gear/ or gear in general to try kill artizi uniques ect?
maybe rats nest doryanis? |
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" Doesn't matter much, but a slower base would probably be better for mana sustainability. Physical DPS is the main thing though. 1H+Shield High Block&Spell Block Tank: http://www.pathofexile.com/forum/view-thread/868995
Ice Crash Crit Staff AKA "The Shaterring Karui": https://www.pathofexile.com/forum/view-thread/1289037 Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw: https://www.pathofexile.com/forum/view-thread/1301888 |
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" Anything that helps you survive, whether by killing stuff faster or by dying harder :D 1H+Shield High Block&Spell Block Tank: http://www.pathofexile.com/forum/view-thread/868995
Ice Crash Crit Staff AKA "The Shaterring Karui": https://www.pathofexile.com/forum/view-thread/1289037 Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw: https://www.pathofexile.com/forum/view-thread/1301888 |
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How do you deal with mana?
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With claws it rly shouldn't be a problem with all the claw leech, so I guess you're asking for daggers. If you have mana problems, either try getting mana leech on gear or go for Spirit Void, a very nice mana leech cluster that should solve all your mana problems imo.
1H+Shield High Block&Spell Block Tank: http://www.pathofexile.com/forum/view-thread/868995
Ice Crash Crit Staff AKA "The Shaterring Karui": https://www.pathofexile.com/forum/view-thread/1289037 Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw: https://www.pathofexile.com/forum/view-thread/1301888 |
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Ok so i've been following this build (with daggers) till about act 4 cruel. I cannot recommend it AT ALL for leveling. It's one of THE WORST ways to level with.
- daggers have way too low dmg on lower levels because you simply don't have the crit for it - - with the nerf on the sash recipe and the droprate of mightflay (wtf GGG) it means that you won't be able to get decent damage on act 4 normal (i got about 350 dps near the end of that act with a 75% dagger) - since your start is dex and evasion heavy, you're not gonna be getting any proper armor - - this means that the bosses in act 4 will basically one/twoshot you because have no way to mitigate the damage from all the god damn physical spells in the fights - no proper way to regen mana (if anything i'd at least say that getting spirit void is necessary) I'm somewhat pissed about act 4 more than anything to be honest. Last edited by Waswat#7767 on Jul 16, 2015, 1:03:38 PM
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" Ive used this build to a tea have had no issues with leveling/ mana / dmg .. currently level 83 Mana nodes you can get early on ( spirit void till u can spec out of it for mind drinker when you need the maximum mana ) Dmg whatever you can find and if u cant find craft a little bit. Maybe i got lucky with crafting daggers / claws till i decided to go dagger but there really isnt any issue. I just ran a phys reflect map and my gear is pretty shit and i was perfectly fine with flasks ect.. You are probably doing something wrong |
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" Good for you that it worked out. Still doesn't change my perception of it. Just dismissing it by saying "there really isnt any issue" doesn't help. |
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I was looking at the skill tree and I wonder why you didn't take the command of steel wheel? It gives a total of +110% shield defence and 4% block; instead of the Deflection wheel, which nets you 80% shield defence and 4% block, but with 40% block recovery. Do you think that 40% block recovery is better than 30% extra shield defence?
Last edited by thevdende#0414 on Jul 16, 2015, 5:29:34 PM
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Why no acrobatics?
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