Unique One Hand Sword
suggestions one sword
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Hi sir
I'll explain why this weapon will never be, I hope, in the game. 1- Too much elemental damage : going from 490 to 675 for a One Handed Sword is WAY too much. The highest that i know of is the Hyaon's Fury Legion Sword which have like a 490 max elemental damage for a lvl62 sword. 2- The implicit propertie is not a sword type. The only type of weapon which have Critical Chance is the dagger and 80% is the max for only ONE type of dagger i believe. 3- All the stats are way to much powerful. You ask 280 Int for equip the sword which mean : 14% Inc AoE (more than 3 Skill Tree node) // 93.333..% Spell Damage (like 8-9 Skill Tree node) // 28% Max Mana (4 mana node) and a free Resolute Technique. For this weapon to be viable actually, it'll need like a 60% nerf or so. And the unrighteous were turned to ash!
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" Only ONE type of dagger ? I don't think so , because it is a "Unique". If so nerf = why I don't use rare sword ? Ok Ok You like Nerf ? Like this ? ![]() Last edited by play2013#2819 on Jun 20, 2015, 10:40:11 AM
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Yes, that's much better now. Thread can be closed.
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Sir, looks like you have some knowledge and comprehension issues so.
http://pathofexile.gamepedia.com/List_of_unique_swords // http://pathofexile.gamepedia.com/Sword Find me ONE unique One Handed Sword with a GCSC... There is none, so you want to create a sword with an implicit that don't roll on a base sword ? You know a unique is an improved version of a existing item. You just want to create a sword with a base that doesn't exist.... That's, I think, a big issue. After that, why don't use a rare sword ? Maybe because a unique come with UNIQUE properties. They aren't overpowered properties but they are things that can't be found on a other item. And to end, you speak of a nerf ? You changed the damages, ok. But the implicit ? No, don't wanna ? And yeah, it's not a nerf, you want from 1% AoE / 20int to 1% AoE / 10int.... When you want to counter someone argument, find a way to do something worth speaking of And the unrighteous were turned to ash! Last edited by Kormir#2318 on Jun 20, 2015, 10:33:08 AM
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" Why Sword Cann't have Increased Global Critical Strike Chance ? Because you think it is a problem. In fact the problem does not exist. Unique always have a special affixes , so it is a "Unique". It is not a rare sword. and it is 1% AoE / 30int Last edited by play2013#2819 on Jun 20, 2015, 10:45:24 AM
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You know sir, there is an indication that you edited between i posted my message and yours but np :)
Find me one unique that have no relation with the base item... Just one and we'll see if it's or not a problem :) If you want to be so mean to be sure you're right and i'm wrong, try to do things a bit better.... Edit : Just seen your last edit... Affixes are different from implicits but no problem And the unrighteous were turned to ash! Last edited by Kormir#2318 on Jun 20, 2015, 10:47:18 AM
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" You can kill one Unique boss , get this Unique Sword. But , cann't use "Orb of Chance" get it. Last edited by play2013#2819 on Jun 20, 2015, 11:02:03 AM
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But... But... Look like you miss something. EVERY and really EVERY unique come from a base item. You can't create a unique with a base that don't exist, do you really think GGG will create a new design with no base idea, 3D model, integration with caracter, integration with MTX and stuff just for one unique sword ?
Seriously sir, you look ingenuous to me. And the unrighteous were turned to ash!
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" If GGG want to creat it , it always can be creat. If not , always not. The reason has nothing to do with what you said. You Know ??? Last edited by play2013#2819 on Jun 20, 2015, 11:06:25 AM
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