[outdated] Caustic Arrow Solo Map MFer (20/300+)

nice sapping hint, never thought about it.
No rest for the wicked
=D

Got that trick when I used to dom run with an LL RF build.
Jul 27, 2011 - Sept 30, 2018.
ah, i forgot to mention that final thing that made me to decide to take ir in current state of game is GODDAMN PUNCTURE.
it hurts SO MUCH.
dont tell me about a flask and how skilled you should be not get single tick while running on quick flask and getting hit from darkness. it literally ruins all game fun, as you should be extremly cautions to dispel every time hit. vuln maps are especially fun.

PS where are ascendacy speculations, huh?

No rest for the wicked
Last edited by mezmery#2042 on Dec 18, 2015, 5:18:05 AM
Sorry bud but I can't recall the last time I died to puncture. It really is just a flask + reaction time thing.

:P

With puncture, I hear it connect and more often than not I've dispelled it before it does anything. Also helps to put the staunching on a longer effect flask so that if they apply puncture again, you're still immune.

I have more problems with corrupted bloodlines packs with this build, simply because there's no sound associated with the bleed from CB packs. I've died a couple times to corrupting blood when I decimate an entire pack at once on a 60% reduced recovery map with vulnerability. But never to puncture.

They really need a sound for CB.

I'm waiting on them to release further Ascendency classes before I talk about that. It's probable we'll go with Deadeye though.

"Endless Munitions" should let us drop the AoE gem to regain a damage gem. =D
Jul 27, 2011 - Sept 30, 2018.
Last edited by Serleth#4392 on Dec 18, 2015, 5:23:45 AM
ye, cb is pain too.

Maybe they'll reveal some heavy chaos oriented spec for shadow or witch... shadow seems more probable though
No rest for the wicked
Last edited by mezmery#2042 on Dec 18, 2015, 5:27:19 AM
I honestly think the huge nerf to CA had less to do with the balance regarding CA damage and more to do with them wanting to get a feel for how such a radical change would impact the skill pre-Ascendency.

We should get a lot closer to 2.0 damage levels with 2.2, unless they nerf it again.
Jul 27, 2011 - Sept 30, 2018.
So is it still viable to do this build on the new league or better do something else?
in case you like shinies, there is no alternative to this in terms of solo mf.
maybe shockwave crit can do same job as mf, but it requiers way more gear to start working at all, double divinarius+voidbringer at the very least.
No rest for the wicked
Last edited by mezmery#2042 on Dec 18, 2015, 8:09:19 AM
Just stopping by to see how my Poison Arrow (er, Caustic Arrow) friends are doing.

The old PA was one of my favorite characters and I'd be playing that now except that I was worried about all the poison changes made in Talisman.

Anyhow, I'm now magic-finding on an Explosive Arrow build for Talisman. EA was untouched by the recent patches and magic-finding is going OK; it's a lot more challenging maintaining required stats (dex and int) as well as capping resists than PA was but other than that it seems pretty good.

Best of luck to everyone in the league. I'm hoping to complete all the challenges this league... but that may be a bridge too far. We'll see how it goes though.
Last edited by hankinsohl#1231 on Dec 18, 2015, 8:27:23 AM
In terms of pure dps it's very good. Wither+Vulnerability+Vaal Lighting Trap and new talizmans with 20-30% chaos damage make crazy things. The only issue is lack of chaos res and maybe some other defense except evasion (let's try Phase Acrobatics then). And of course there's a bit more struggle against opponents with chaos res, since we don't have penetration like ele builds, but high dps + fact we don't have to worry about anything else (like reflect damage) make it very strong build whatsoever. I feel like the defense is a bit lacking though or it's just my poor skills (died few times against some map bosses, especially ones with projectile spam and of course totally wiped out by Malachai, but I guess that single fight before even the end game starts doesn't count anyway).
Last edited by Gosen#5296 on Dec 18, 2015, 10:42:34 AM

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