[2.2] Ice Crash: Size does Matter (including leveling guide video)

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MinstrelShadrak wrote:
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BearsAreBrown wrote:
Level 82. Loving the Build.

I'm using Marohi because one dropped for me. Don't have a Carcass Jack yet.

4,6k HP, way overcapped res, 4k armor, 18k dps.


Y marohi is abit slow for leapslam and clearspeed, but does alot of dmg. When i upgraded to a fast collosus, i kept the marohi as a weaponswap heavystrike boss killer. worked pretty good, although swapping feels abit clunky at start. If you got weapon cosmetics it;s nice to get visual confirmation of the swap.

I think with those stats, nothing will stop you now :)

got asenath and or blood dance?


Marohi is slow, it will be replaced but wow was it an upgrade over my 200 pdps sword lol.

Clear speed is amazing and i feel REALLY safe in huge packs. Biggest trouble I'm having in staying alive one on one. When its just me and the boss and my frenzy charges drop. I'm not stunning them! Perhaps I should switch to heavy strike and stun gem?

Atziri will be attempted soon I think.
Man... i love this build, having TONS of fun

today i found my first Coronal Maul, Normal with 1 socket...

Well i had like 200 jewels orb and 60 fusing..






boooom

i'm so excited that i havent tried it yet ahah


(this is the first Alchemy tho, if you guys tell me i could get better stats easily i can spam some chaos or alch/scouring)


edit: fuck first world problems with a 6L... mana issues ahahha well i guess i'll grab the mana on hit nodes lol
edit2: found a ring with .35 mana leech, hell yea
edit3: single target mana leech is painfull, (still have to take the mana on hit node tho)
edit4: i have reached Reverly, group of mobs no problem at all, single target is still a bit problematic, well gotta grab more physical damage nodes :D more phys damage more mana leeched lol
Last edited by Makisi#3416 on Jul 14, 2015, 5:31:54 AM
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Killahseven wrote:
Damn, I didnt help Oak on normal, hope that wont ruin the build at the end :|


Differences are small. Now you have an extra skill point to reach another jewel spot, that can have 8% life.

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guttershank wrote:
I love this build! One question, what masters are the best for this build? Thank you in advance!


I normally swap em around at level 3-4 to get all the gizmos in hideout. Then focus on elreon & haku to be able to min max resistances. After that its vagan time to be able to craft 12-15% attackspeed. When able to, zana becomes priority nr1.

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Hobben wrote:

My question is what should i aim for next?
From your build im missing

Life leech
mace nodes including stun with culling strike

Thanks for taking a look and what do you think of this as scion? like supper high level you have somewhat easy access to something like 9 jewel slots.

Thanks again,
Hob


Cant open trees atm, on vac with silly laptob and phone. Not complaining though, got a beach , beers and sun. :)

If you want to stun, its going to cost you skill nodes at the buttom duelist i think. Resolute technique and the mace nodes are close, but getting to unwavering and stun might be costly. Perhaps as scion you can focus on getting 6,5k life and not take unwavering / iron reflexes. I wouldnt want to drop templar AoE.

My suggestion would be, get 15% reduced stun treshold on belt and weapon to compensate for no stun skill nodes. And hope you get some GG jewels.

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Makisi wrote:
Man... i love this build, having TONS of fun

edit: fuck first world problems with a 6L... mana issues ahahha well i guess i'll grab the mana on hit nodes lol
edit2: found a ring with .35 mana leech, hell yea
edit3: single target mana leech is painfull, (still have to take the mana on hit node tho)
edit4: i have reached Reverly, group of mobs no problem at all, single target is still a bit problematic, well gotta grab more physical damage nodes :D more phys damage more mana leeched lol

GZ on the weapon.
Ice Crash 6L is costly,

-easiest solution is ofcourse drop a damage gem for blood magic.
Other solution is increase your mana pool, by dropping increased burning damage from herald of ash, or ash completely. Roughly get 2,5x-3x the mana cost of IC in unreserved mana.

-When one on one, just bloodmagic-leapslam after 4-5 crashes to refresh fortify early, and itĺl give your mana pool more time to recover. Ice crash does only 20% phys dmg, it hurts phys leech.

-Use Rallying cry linked to increased duration

At your level gear is probably still changing alot. Dont go out of your way to fix everything perfectly, waste of orbs and time. Check XYZ for jewels with mana on hit too. Invest in a good one that might last you forever.

@Minstrelshadrak
Last edited by MinstrelShadrak#5606 on Jul 14, 2015, 7:13:00 AM
My ice crash costs 42 and i have 134 unreserved mana (x3,2~ ice crash costs) so for that i'm good

for the jewels probably i'll spam some alteration for phys damage and mana on hit, i'm still using the 3 from quests, probably i can drop the last one from merciless

speaking of leap slam , well i guess i'll focus more on that!

i have increased duration rallying cry always up, it is leap slam that basically i never use on single target so my mistake...


thanks a lot ^^


edit: this is the gear i'm using at the moment, the amulet needs to be changed (everything self-found but belly of the beast, it was with just 1 socket tho and i crafted 5L)
resistances are over cap, i can run elemental weakness and still have 75%+
Spoiler









edit2: let me thank you again, i've solved my single target issues. I'm doing 3 ice crashes, 1 leap slam and repeat, never going out of mana ^^ now i need just to get used to it
Last edited by Makisi#3416 on Jul 14, 2015, 9:11:10 AM
Guys, I've read the thread but am still slightly confused as to what gem combos to run in addition to Ice Crash and its support gems.

What are the essential ones? Do you run any auras? What kind of stats should be given priority over others?
Could you updated your passives skill and your gears please.
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Makisi wrote:
My ice crash costs 42 and i have 134 unreserved mana (x3,2~ ice crash costs) so for that i'm good

for the jewels probably i'll spam some alteration for phys damage and mana on hit, i'm still using the 3 from quests, probably i can drop the last one from merciless

edit2: let me thank you again, i've solved my single target issues. I'm doing 3 ice crashes, 1 leap slam and repeat, never going out of mana ^^ now i need just to get used to it


Good to hear, if you have 3 jewel slots, its time to roll/buy some good ones indeed :).
p.s. cant open spoilers/tree/gear from this laptop.

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Aedax wrote:
Guys, I've read the thread but am still slightly confused as to what gem combos to run in addition to Ice Crash and its support gems.

What are the essential ones? Do you run any auras? What kind of stats should be given priority over others?


Theres 2 skills

Leapslam and Ice Crash.

Leapslam is your mobility and activator for endurance charges & fortify buff. So it isnt the main damage dealing skill. leapslam-fortify-endurancechargeonmelee stun-bloodmagic-fasterattacks.

Ice Crash is your damage skill. Its supposed to chill targets with massive cold damage as well. Ice Crash - Melee Phys - weapon elemental damage - hypothermia - increased area of effect - bloodmagic/added fire. Its hard to judge what gems has the highest priority. While leveling might easiest to just link everything to blood magic. Once you curse on hit temporal chains and stun, hypothermia with quality becomes really important.

I think in the video guide youĺl see me switching alot. The optimal setup changes with your available sockets and mana need (gear/skill nodes).

As for auras: full setup is hatred & herald of ash-increased burning damage. Again during leveling you might tweak this down to have more unreserved mana.






@Minstrelshadrak
Last edited by MinstrelShadrak#5606 on Jul 14, 2015, 3:11:31 PM
Right, cheers!

Are you using any of it with CWDT?
What about warcries?

Man, lots of changes in 2.0 :D
Why no ele weakness with hatred, herald and phys to lighnting gem?
IGN: Chichotka
New plan for this build


Craft Blood Magic mod onto this when I find a Vagan 7. Drop all mana nodes.

You were right. The speed is SO worth it. And the ability to swap Inc Aoe for Conc on the fly is great for boss killing.

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