[2.0] SRS build compendium: Life, Hybrid, Lowlife

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toiletsnake wrote:
Is there a tree out for standard players with a high budget? For normal play, as there is no new end game boss yet


the trees in the first post should work well enough.

no new end game boss yet? meaning what? have you not seen that malachai is the end game boss now?

btw what dmg does srs do? is it fire and physical?
im waiting for the new end game boss like atziri once was

srs is fire and phys damage
guys what gems are we using in our staffs now? i have a 6l with lvl 4 empower
also, since aa is GARBAGE now, should i use the 25% reserved on something else ?
what auras yall been runnin?
Hello everyone,

I have kinda easy but important question:
What is the best gem setups for SRS right now?
(thinking about SRS + Echo + Min. Dmg + M. Phys + Multistrike + Splash)

I've seen peoples playing with Culling Strike and some other strange setups... I'm confused a little, please enlighten me :)
ya im wondering about the gem setup as well, i feel weaker

i use the same auras as before, discipline, haste, clarity, hatred
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ekunholy wrote:
Hello everyone,

I have kinda easy but important question:
What is the best gem setups for SRS right now?
(thinking about SRS + Echo + Min. Dmg + M. Phys + Multistrike + Splash)

I've seen peoples playing with Culling Strike and some other strange setups... I'm confused a little, please enlighten me :)

Mult and Splash has no +dmg mods in 2.0. Culling, instead, got buffed.
Last edited by axazol#6078 on Jul 14, 2015, 4:28:49 AM
Best SRS Staff and Gemming atm (with the fact that srs extremely rarely take dmg when you have a 6L staff and the fact that srs more or less clears a room super fast even in 5L):

Pledge Of hands:
SRS - Melee Damage - Minion Damage - Empower - Melee DMG on Full Life - Culling Strike + (Pledge Echo).
Chang Melee DMG on Full Life for Melee Splash.
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Last edited by toiletsnake#7513 on Jul 14, 2015, 8:10:29 PM
If you use anger or wrath on top of hatred, consider using Hypothermia also. SRS will do cold damage with hatred and cold damage will always apply chill status ailment to the target

I believe hypothermia will increase the added lightning/fire damage
Last edited by laburnum#4754 on Jul 15, 2015, 6:57:45 AM

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