[Item Filter] One Filter to Rule Them All 4.9.2 (Updated 2021-10-25 / EOL)

2.6.1 will highlight them more.

I currently don't have access to the changes, so from the top of my head:

- Breach splinters are red(ish) now, color taken from the breach league.
- Breach rings and splinters don't have a dropsound anymore since they now stand out enough, makes breaches a lot less distracting.
- Added the ability to hide yellow maps while still showing shaped maps with a single toggle.
- Added highlighting for atlas of worlds bases that are valuable.
- Leaguestones will now be displayed in the legacy league color. Since they are normal and magic only, the name alone is enough to know their rarity.

I've been playing a lot with the work in progress version the last couple days and really like it. Currently focusing on a really strict version that basically doesn't show anything you would leave on the ground.
One Filter to Rule Them All: https://www.pathofexile.com/forum/view-thread/1259059
Think you can add the best sceptre bases to the top rares category?

I am thinking of void Sceptres



and Opal sceptres

Kitty's Guide On Post Formatting - view-thread/1913874
I'm having issues with the filter. I can't hide what I want to hide.

Basically, I want to only see currencies, no white/magic items (except sorcerer boots to chance), and for rares, I only want to see best bases (lvl 68+).

For some reasons I could hide most rares but not all.

http://pastebin.com/RXCW9RVM - My current filter



http://imgur.com/a/9usuK - What I see

http://imgur.com/a/uiFFp - What is hidden

Basically I don't get why I still see Lunaris circlet / Crypt Armour / ...

Everything is item level 80 on the screen.

I'd like to only see stuff like Sorcerer boots / Sorcerer Gloves / Vaal regalia / Eternal Burgonnet / .. etc.

Basically all best bases, only rares + sorcerer boots (white to chance) + all jewellery (only rare) + uniques + currencies + maps.

Also, why do I see the Armourer's scrap when I have :
# Hide #Currency - Armourer's Scrap & Blacksmith's Whetstone
?

Edit:
Still seeing white Onyx amulets while having

# Hide #Amulets, Rings, Belts - Scarcely used ring bases
# Hide #Amulets, Rings, Belts - Iron Ring
# Hide #Amulets, Rings, Belts - Scarcely used belt bases
# Hide #Amulets, Rings, Belts - 84+ - Normal
# Hide #Amulets, Rings, Belts - 84+ - Magic
# Hide #Amulets, Rings, Belts - 75+ - Normal
# Hide #Amulets, Rings, Belts - 75+ - Magic
# Hide #Amulets, Rings, Belts - 68+ - Normal
# Hide #Amulets, Rings, Belts - 68+ - Magic
# Hide #Amulets, Rings, Belts - <68 - Normal
# Hide #Amulets, Rings, Belts - <68 - Magic

I don't get what I'm doing wrong.

Any help would be appreciated :)
Last edited by ploxirion#7934 on Mar 21, 2017, 7:45:28 AM
You seem to have used "replace" rather than "replace all" for certain toggles.

E.g. line 452 still says "Show" for Armourer's Scrap & Blacksmith's Whetstone, same with #Amulets, Rings, Belts (search for "Section: ### Amulets, Rings, Belts" or "Section: ### Flasks").

Just replacing the toggles at the customization section won't do anything, you need to replace all occurances in the filter.

Could you fix that and report back if something's still not working afterwards?

I really need to get 2.6.1 out, but been busy with another poe related project lately.
One Filter to Rule Them All: https://www.pathofexile.com/forum/view-thread/1259059
Last edited by Muldini#7408 on Mar 21, 2017, 9:32:14 AM
Oh I didn't notice there was other occurences for jewels / currencies. I was mainly focusing on rare items. I'll take more time later today to go fully through it. Thanks.
I really would love if Splinters would show more, as it stands they have the same appearance than a Scroll of Wisdom, i lost a few Chayula Splinters because of that playing with a few friends on Discord, it is kinda hard to tell apart when there is too much loot on the screen.


a better gradient between lower currency would also be nice, scroll of wisdom and portal could show less.. jewellers and others be a little more different.
Last edited by AtomicCB#4739 on Mar 21, 2017, 7:48:47 PM
"
Fell_MTK wrote:
I really would love if Splinters would show more, as it stands they have the same appearance than a Scroll of Wisdom, i lost a few Chayula Splinters because of that playing with a few friends on Discord, it is kinda hard to tell apart when there is too much loot on the screen.


a better gradient between lower currency would also be nice, scroll of wisdom and portal could show less.. jewellers and others be a little more different.


Splinters have been addressed. I was sceptical how the breach colour would fit, but I really like it. Will also look into low currency, but can't promise anything there. Been playing around with that for ages and never found anything I really liked.

Anyway, if you would like to see the new splinters, this is the new block:

#Currency - Breach Splinter
Show
BaseType "Splinter of Xoph" "Splinter of Tul" "Splinter of Esh" "Splinter of Uul-Netol" "Splinter of Chayula"
SetTextColor 255 36 49 #Currency - Breach Splinter
SetBorderColor 255 36 49 0 #Currency - Breach Splinter
SetBackgroundColor 0 0 0 #Currency - Breach Splinter

There are a couple more "QOL" changes in 2.6.1 (like Steel Rings and Crystal Belts staying out more) and the ability to hide low/mid tier maps while still showing shaped ones (via toggles).

Sorry 2.6.1 takes longer than expected, just been too busy playing and sorting other stuff out.
One Filter to Rule Them All: https://www.pathofexile.com/forum/view-thread/1259059
I tried a lot of loot filters (~10) and finally chose yours. Nice calm palette, reasonable filters, appropriate alerts, volumes and label sizes, very nice done! For casual player like me it fits perfectly. And I really like you have several logical tiers of everything I could easy understand, I hope you will keep it without million gradations in future. It could be really overwhelming for anyone who does not play this game 24/7. Some other loot filters have different color for every sort of shit, it's incredibly annoying, you don't see the combat behind those speckled labels, and you have to remember what every color combination means.
Thank you fwd, that's more or less exactly what I'm aiming for :)

On another note, here are the three 2.6.1 prevew versions (see the "Versions" Spoiler in the first post for a description):

Regular Version (v2.6.1)
Map Version (v2.6.1)
Rich Version (v2.6.1)

I'm not linking them in the first post or title yet, because I'd like to give it a day or two so people can check it out and report back any bugs.

Here's what changed:

- Reduced the background opacity for Divine, Exalted and Eternal Orbs, as well as Blessings
- Breach Splinters now stand out more (Breach red)
- Remnant of Corruption has been recolored in order to match other Essence drops
- Added "Item Quantity" to the "DropOnly Valuable" gem block
- Lowered dropsounds or removed them entirely for low tier maps
- Added toggles for Shaped mid tier maps (this allows to hide yellow maps unless they are shaped)
- Leaguestone's textcolor now matches the Legacy league color (goldish)
- Ancient Reliquary Keys received a border and a more prominent dropsound
- Updated the unique section (might remove the medium valuable block altogether in the future, too many changes)
- Updated the divination card section
- Removed Corsair Sword, Thicket Bow, Terror Claw, Reaver Sword, Vaal Rapier, Great White Claw, Piledriver, Imperial Claw from the high itemlevel section (bases that would receive a yellow/red border in endgame) since I'm never picking these up anyway. Feedback highly welcome about bases for this section.
- Added Void Sceptre and Opal Sceptre to the high itemlevel section.
- Steel Ring and Opal Rings and Crystal Belts will now stand out more and play a dropsound.
One Filter to Rule Them All: https://www.pathofexile.com/forum/view-thread/1259059
Last edited by Muldini#7408 on Mar 26, 2017, 7:42:57 AM
what's the difference between those 3 versions? are they available for preview on filterblast?
thanks for a great filter.

edit: cleaned up post.
Last edited by kompaniet#2874 on Mar 26, 2017, 1:09:17 PM

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