NeverSink's LOOTFILTER v8.13.x♦ in-depth ♦ endgame+leveling 2in1 ♦ user-friendly ♦ SC/HC versions
Any idea what the Orange border is for? I know the Green is Chance Orb item...
http://imgur.com/Q4gmdOa Last edited by Usnavyseal2006#6573 on Aug 8, 2017, 7:59:24 PM
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Could you please add "Close Helmets" to the "Chance" list please? "Barons" go for like 4 exalts and i rather try my luck crafting one please.
Last edited by SaintLucifer#5963 on Aug 8, 2017, 9:51:36 PM
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Is there something wrong with the drop sound for t11+ maps?
I changed it back to the old sound for me, because I can barely hear the new one while fighting. Is it just because I'm so used to the old sound? :D El Psy Kongroo. Last edited by Zimtdrop#2181 on Aug 9, 2017, 4:47:24 AM
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" This, a hundred times this! Barons are extremely valuable lately. |
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can anyone help me? im using neversink loot filter the strict versions and i cant see white sorcerer boot drops wich i want to chance so how so i manually change that in loot filter?
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when i used 5.0 noticed 3 rares filtered on regular filter, hope its fixed
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" go to: options -> UI -> "alway highlight items" (or something like this) happened to me too. just randomly while i was playing the items stopped showing up. seems to be a gameclient-bug, not from the lootfilter itself. or we just accidently hit an obscure shortcut ;) |
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Updated the filter to 5.1.1
- Due to ALL the new dropsounds introduced by GGG being bugged/silent/not audible, I've changed the map-sounds-scheme again. - Changed the map drop sound for T11-T15 maps to PlayAlertSound 5 - you won't be missing this one. - Adjusted the chancing tier bases. The new meta-chancing bases are "Ebony Tower Shield" "Glorious Plate" "Sorcerer Boots" "Close Helmet" "Occultist's Vestment" - Once again readjusted the economy tiers - Removed the "Maelström" staff, becausae it was causing encoding issues to some users. Replaced it with "Maelstr" instead. - Made the currency dropsound a bit more uniform. - Harbinger shards now make the normal currency dropsound (only if the expensive shards drop though: Harbinger/Anullment/Exalted/Ancient ) - Fixed a small bug with flasks not being hidden Added some missing comments Filterblade changelog: updated filter to 5.1.1 - fixed a bug that unintentinally loaded auto-saved changes when changing the filter swapped sound 10 & 11 to match the game (GGG sneakily swapped them after releasing their video about them) - added more map options in the customizer - fixed a bug that was causing lags when removing basetypes. There are still some minor related bugs left, we'll sort them out over time. Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ.
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removing the 'ö' is what i call pragmatic development style. great job ;)
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I tried it with Hand, i tried it with FilterBlade but i cannot make it work: How the hell do i disable the new Voicelines for Exalted, Divine and so on?
Edit: NVM was my mistake. Last edited by Aikeen86#3056 on Aug 9, 2017, 3:04:46 PM
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