NeverSink's LOOTFILTER v8.13.x♦ in-depth ♦ endgame+leveling 2in1 ♦ user-friendly ♦ SC/HC versions
is there any info where i can see/learn the exact differences between the versions..?
i have the 4 filters installed but find myself only using the regular one, just because i don't know the exact differences between them :) IGN: Bluntexile
|
|
" " My filter is not designed for FilterBlast. I really like the project, but I'm also developing my own customizing website. The %D3 %H2 etc and othe rcomments starting with "%" are parser comments. They're used to generate different subversions (Strict, Semi-strict etc) automatically, using a tool I've designed. You can safely ignore them. I -maybe- will adjust my comments to be more intuitive. That being said: no promises. It's a lot of work and I have several other projects (+work) on my back. " Add the following lines into the global override section: Hide Class Currency BaseType "Portal Scroll" "Wisdom Scroll" Use notepad++ for editing. " Check the section: [0206] 83/84+ Endgame crafting rules Remove the BaseTypes you don't want from the "BaseType" lines. Check the section: [0208] 60+ Crafting rules for 60++ trinkets Change the "Show" to "Hide" " That is the correct behavior, because it's impossible to distinguish unique types and it'd display Voltaxic and Doryani's Fist as great uniques otherwise. Check FAQ page 1 for more information. " Yes! Page 1, there's a collection of useful links at the bottom. There's one that has a more or less detailed and pretty up-to-date difference table. Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ. Last edited by NeverSink#3349 on Feb 7, 2017, 6:50:29 AM
|
|
hey,
your semi strikt version does show non qual gavels etc. you wrote this version does only show qual hammer. intended? |
|
" Good question. One of the two statements is definitely wrong. I'll fix the description of the filter. Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ.
|
|
Death's Hand karui sceptre. Why it sounds and looks, like I won a lottery? Don't get it.
|
|
" In the times of old, when the league was fresh, Mathil, our savior and the great shepherd has touched the sceptre. And all the sheep wanted to touch the sceptre too, but then mathil let the sceptre fall and the sheep realized, that they wanted whatever other toy mathil touched. j/k. In short: Meta changed, on the bright side: Filter updated to 4.5, adjusted tier lists, added a new subversions, reworked a lot of details: ---------------------------------- NeverSink's itemfilter - version 4.5 new version, major meta and toolchain adjustments. ---------------------------------- - Refined **all** filters to match the meta/economy more - Adjusted the unique tier list - Renamed the filenames a tiny bit so that they're ordered correctly. - Added a new version: "Very Strict". It's about as strict as the old Uber-Strict, but fits the economy better. If you liked Uber-Strict before, you should probably stick to this version now. - The Uber-Strict filter is now even **more** strict (double-dips!) and only shows the meta-rares. - The strictness gap between Regular<->Semi-Strict has been increased a bit, while the one between Semi-Strict<->Strict decreased a bit. - Improved my mini-toolchain to allow quicker and more frequent updates - Adjusted font-sizes to be slightly more uniform Feature Balance: - Finetuned the T1-rares to match the meta. They're mostly consisting out of ES items. - Added the T1.5 rares. These rares are shown in every version, but will have a black background in the Uber-Strict version instead of green. - Finetuned the T2-rares to match the meta. - Finetuned the good/ok/bad rare balance. It's more strict in general. - Reworked the dagger tier lists (more high tier daggers shown) - Reworked the sceptre tier lists (Void and Sambar sceptre are now T2 bases) - Harbingers and spike-point quivers moved a tier down. - ILVL 84 Steel/Opal/Crystal belts now give off the T1 Drop sound - Refined the section handling rare Atlas bases - Chancing items now have priority over the regular crafting section. However, the 84+ crafting section still has priority over the chancing items - Removed Jewelled foil from the T1 crafting (and crafting rare) items to the T2 crafting items. - Fixed several minor bugs - Added 20% qual. shields/daggers to the 20% section - Removed a few redundant entries - Changed the default "Animated Weapon"-items appearance. The items are now way small, because most meta-AW builds rely on cast while channelling or totems. - Potential warband items and corrupted white amulets/belts (for "corrupted alchemy darkshrine" in labs) are not shown by default on the Very Strict and higher versions (still shown if you hold alt.) - Made the hidden items even smaller. (the ones you see while holding ALT) Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ.
|
|
" FilterBlast and poe.ninja is not written by the same author. At least I only wrote poe.ninja :) |
|
you are doing an awesome job, dude!
|
|
" O_O Oh, oops, my bad lol. Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ.
|
|
" O_O Oh, oops, my bad lol. Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ.
|
|