How to make 'one button' build (short guide inside)

 Requirements:
1) 6l chest
2) 8+ % crit vagan's weapon
3) 70+ % total chance to crit with flicker strike

 Links:
Cast on Crit + GMP + Flicker strike + Multistrike + Fireball + Ice Spear

Tactic:
Rush to flicker strike attack radius, press flicker strike button, repeat.

 Why does this work:
Flicker strike + multistrike perform 3 almost instant attacks, Cast on Crit proc 2 linked GMP spells in shotgun range. Your enemy has no time to heal or retreat. That mechanic directly bypass current pvp dmg scaling formula.

 Counters:
1) Tempest Shield or Molten Shell and 30+ spell block
2) 28lvl PA (actually no, but at least PA build has some chance to win)

 How long that would work:
Until GGG nerf CoC gem (80% less pvp dmg or something)

happy oneshoting.
Last edited by EFBBBF#6521 on Apr 16, 2015, 1:48:50 AM
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EFBBBF wrote:

Flicker strike + multistrike perform 3 almost instant attacks, Cast on Crit proc 2 linked GMP spells in shotgun range. Your enemy has no time to heal or retreat. That mechanic directly bypass current pvp dmg scaling formula.


How does this bypass pvp dmg formula ? Also CoC proc only time so th best you can get of this is one Shtogun Fireball/Ice spear per attack then you'll have to wait for Flicker cooldown to reset (some smart people actually bait their oponent with a shackle guardian to store some frenzy charge in order to bypass the cooldown).

Simple counter : enfeeble

I've seen some people having great result with this combo and other failing miserably (Ivan trying to do that was the hightlight of my day).
Last edited by IceDeal#5895 on Apr 15, 2015, 3:02:55 PM
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How does this bypass pvp dmg formula ? Also CoC proc only time so th best you can get of this is one Shtogun Fireball/Ice spear per attack

As we know, PvP damage reduction based on statement 'if you attack fast then your hits deal less dmg'
Multistrike + Flicker attack time is around 0.1 sec, I don't know what exact T value used to calculate linked spells pvp dmg reduction, but I assume its default spell cast speed value.

Spoiler



Green line - reduction for T = 0.1, red one for T = 0.85
Flicker strike can cast 2 different spells per one hit (cd on cast on crit gem means 'cd to cast same spell') so, actual T value for linked spells should be (multistrike CoC flicker attack time / 2)

As you can see, CoC Flicker can deal around 2-3 times more dmg than it should.

Enfeeble is useless, because of vagan's weapon, 35% crit chance reduction is additive and can't hurt build with 400+% crit from tree and gear.
Last edited by EFBBBF#6521 on Apr 15, 2015, 5:04:38 PM
1 shot molten also counters this.
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1 shot molten also counters this.

What skill should trigger MS explosion? 200 physical dmg flicker?
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EFBBBF wrote:
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1 shot molten also counters this.

What skill should trigger MS explosion? 200 physical dmg flicker?


it's hard to put numbers in but I can only show you ingame, want to try it out?
Molten Shell itself isn't counter to CoC flicker, just like Tempest Shield it works only with spell block.
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EFBBBF wrote:
Molten Shell itself isn't counter to CoC flicker, just like Tempest Shield it works only with spell block.


Ok then :)
No offense but it's more to it than that but obviously all trigger gems from 1.0 hve been a disaster.

This build would probably do really bad and your gemsetup is bad
It's hard to remember what you have forgotten
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Why are police looking for missing people? None of them were missing last time I saw them
So damage scalling farmula doesn't apply on CoC triggered spells !!


GZ its announced that there will be no more shoot gun
Last edited by alshabibi7#7881 on Apr 21, 2015, 12:44:50 AM

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