Antnee's Classy Item Filter for Distinguished Exiles - 3.0

Yes, all Jewelry will be shown by default unless you choose to hide it.

Updated to v2.4.4

Fixed an issue with "The Wolf's Shadow" div card being incorrectly highlighted in the rare font.

Added two new blocks in the Chance Items section, which includes the new Atlas basetypes. You can toggle this off if you like by deleting the blocks, or using the #Misc - New Atlas BaseTypes toggle in Filtration or Loot Wizard.

Updated the map highlighting to reflect the new tiers (Yellow maps start at 73)

A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785

Need a chill group exiles to hang with? Join us:
http://www.pathofexile.com/forum/view-thread/1251403
The filter wasn't working for me, I had to add an '#' to the 'Show #Misc - New Atlas BaseTypes' smartblock
Last edited by LBPlaysPoE on Sep 7, 2016, 9:47:31 PM
Maybe it's just me, but nothing is hidden with 2.4.4.
Question to anyone who is using this filter - has anyone made themselves an edit, which marks highest-base rares a little different than other rares? This is pretty useful when there is tons of rares, and you can't possible take all of them. In a classy, intuitive way, of course. :D

If so, I'd love to get such version of the filter. Thanks! :P
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
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Last edited by Perq on Sep 8, 2016, 2:13:08 AM
"
diffor wrote:
Maybe it's just me, but nothing is hidden with 2.4.4.


At the top of the filter in the comment section (8th line in the smartblocks comment section) a "#" is missing at the beginning of "Show #Misc - New Atlas BaseTypes".
That keeps the filter from working. Just add # at the start of that line.
"
Perq wrote:
Question to anyone who is using this filter - has anyone made themselves an edit, which marks highest-base rares a little different than other rares? This is pretty useful when there is tons of rares, and you can't possible take all of them. In a classy, intuitive way, of course. :D

If so, I'd love to get such version of the filter. Thanks! :P


It would be a great addition to the original filter without breaking the classy filter philosophy (only add a greyish background for non-best rare items & a special border to identify best 6S/5L/6L rare ones).

Check my fork: https://gist.github.com/martialboniou/021bc8d9e9250e00fd7b , especially the section 000h.

More info:
Spoiler
According to the itemlevel, the default rare items appear with a greyish background while the best items appear with a black one (so that they are more visible); contrary to the original filter, I consider that, at high levels, the best items are not only the 60+ droplevel items but ALSO some lower-droplevel keepers (maintained in 000h for rares, 000r for magics/normals): "Kris", "Thicket", "Reaver Sword", "Imbued", "Fossilised" (for crit chance, attack speed or spell damage).


Technical comment (for devs):
Spoiler
If you want more lower-droplevel gear to be added in the best gear list, you must add them in 000r, 000h (as rare) but also, in:

- 000d/000f: if it's a 2x3/2x4 item for 6S/5L/6L case (check "Thicket");
- 000e: if it's a glove, boot, helm or 2x3/2x4 item for 15q recipes;
- (in my version only) 000e: if it's a 2x2,1x3 compact item to tag it as best item to avoid it being filtered in the 2c non-quality unid recipes (where only non-best compact rare items should be grabbed to be used in an unid recipe with unid body armour & jewelry).
"
LBPlaysPoE wrote:
The filter wasn't working for me, I had to add an '#' to the 'Show #Misc - New Atlas BaseTypes' smartblock
CRAP.

Fixed. Sorry about that! Rookie mistake.
A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785

Need a chill group exiles to hang with? Join us:
http://www.pathofexile.com/forum/view-thread/1251403
"
hondana wrote:
"
Perq wrote:
Question to anyone who is using this filter - has anyone made themselves an edit, which marks highest-base rares a little different than other rares? This is pretty useful when there is tons of rares, and you can't possible take all of them. In a classy, intuitive way, of course. :D

If so, I'd love to get such version of the filter. Thanks! :P


It would be a great addition to the original filter without breaking the classy filter philosophy (only add a greyish background for non-best rare items & a special border to identify best 6S/5L/6L rare ones).

Check my fork: https://gist.github.com/martialboniou/021bc8d9e9250e00fd7b , especially the section 000h.

More info:
Spoiler
According to the itemlevel, the default rare items appear with a greyish background while the best items appear with a black one (so that they are more visible); contrary to the original filter, I consider that, at high levels, the best items are not only the 60+ droplevel items but ALSO some lower-droplevel keepers (maintained in 000h for rares, 000r for magics/normals): "Kris", "Thicket", "Reaver Sword", "Imbued", "Fossilised" (for crit chance, attack speed or spell damage).


Technical comment (for devs):
Spoiler
If you want more lower-droplevel gear to be added in the best gear list, you must add them in 000r, 000h (as rare) but also, in:

- 000d/000f: if it's a 2x3/2x4 item for 6S/5L/6L case (check "Thicket");
- 000e: if it's a glove, boot, helm or 2x3/2x4 item for 15q recipes;
- (in my version only) 000e: if it's a 2x2,1x3 compact item to tag it as best item to avoid it being filtered in the 2c non-quality unid recipes (where only non-best compact rare items should be grabbed to be used in an unid recipe with unid body armour & jewelry).
Yeah, Hondana has a really cool fork, I recommend it!

Edit: I'm working on a rudimentary rare item highlighter... It also gives me an opportunity to do some reorg.
A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785

Need a chill group exiles to hang with? Join us:
http://www.pathofexile.com/forum/view-thread/1251403
Last edited by Antnee on Sep 8, 2016, 8:25:27 AM
"
diffor wrote:
Maybe it's just me, but nothing is hidden with 2.4.4.


Nope, it's not just you. It doesn't seem to be working. I've even edited parts and it's just not taking.

I'm not sure why.
Last edited by GilliesSWTOR on Sep 8, 2016, 10:37:22 AM
"
GilliesSWTOR wrote:
"
diffor wrote:
Maybe it's just me, but nothing is hidden with 2.4.4.


Nope, it's not just you. It doesn't seem to be working. I've even edited parts and it's just not taking.

I'm not sure why.
See above... I missed a # in one of the headers. You can grab a new copy which is fixed, or just look for this line and add a # in front (its around line 46 or something)

"Show #Misc - New Atlas BaseTypes".
A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785

Need a chill group exiles to hang with? Join us:
http://www.pathofexile.com/forum/view-thread/1251403

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