Build of the Week: Burning Arrow Trap Marauder

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Havrd wrote:
How has the tesing been going on your build?
If it's lackluster i hope they fix that.
Hope your build suvives Peppr :)


Thanks.
build is a bit underwhelming at the moment. Not dead, but meh. Hard to make it enjoyable without a 6L, which pretty much makes it irrelevant for me.
I'm not working on it anymore until I hear word of another rebalance (or absence thereof, which would be a bit sad).
I'm proud I made the build that got hotfix nerfed by 80% in under a week :
Kamikaze Clones /1204796 (LL Mirror Arrow Instability Prolif)
Last edited by PepprmintButler#6593 on Mar 8, 2015, 8:28:38 AM
Like i said before, hope it gets balanced to a respectable state.
There is no way of knowing what will happen with Elemental Proliferation, Burning Damage though so if these get changed in a big way both of our builds will be remembered in the graveyard..
Build of the week / Burning Arrow Trapper : https://www.pathofexile.com/forum/view-thread/1036602 [Build nerfed to oblivion]
Fall of Arrows / RoA, Lioneyes Fall : https://www.pathofexile.com/forum/view-thread/1387765 [Updated as of 2.0] [Viable as of 2.1]
Hi, I have read somewhere that mirror arrow minion has its own life pool regardless of the player's current life. The life bar of the minion matchs the players life bar to create a distract.

If that is the case, why would the minion MI on the spot with full life and LL life bar display?

If that is not the case, does it mean the minion would have less life if player is damaged?

So if the player is at 1 hp, the panel HP of the mirror arrow is 1000, would the mirror be 1 hp or 1000 hp upon creation?

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