Shadowrun Returns Hong Kong KS
" Reasonable amounts of sustainable fire, at that cyclical rate. 'course, you'll prolly melt down your barrel pretty fast... =0[.]o= =^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
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makes sense. is that why so many of those AR15 platforms have those ventilated barrels?
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" That's one (imperfect) option. But a water-filled jacket is just too heavy. =^[.]^= =^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
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" :) I find it so cool how the tech keeps moving forward Don't forget to drink your milk 👌
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so when are we getting Shadowrun smartlink systems? :)
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One of the tiers has miniatures
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I recently finished "SR Returns" and "SR Dragonfall" and wanted to add my brief comment to these two amazing games here (originally i wanted to make a new thread).
I urge everyone who loves a game with a superbly written story to try these two diamonds. I have to actually say that to me it felt more like I was "playing a book". Dunno how to describe my experience other than that. It was like visualizing what I was reading whilst taking control over how the story would be written on. And of course jumping in direct control of the characters whenever there was action. What I loved the most was, that almost none of my decisions would result in something easily classified as good or evil. There was always a certain catch to it and every decision made me feel a bit uneasy, because I couldn't be sure of the result and/or if had truely done something good or evil. The reaction to what u say and do in these games are so unpredictable at times, that it keeps u alert at all time. I wish ARPGS and MMORPGS could introduce more of such (I call it) "meaningful decisionmaking" combined with a less black and white option for players to choose from. CONCLUSION: 10/10 and waiting - hungrily - for more. EDIT: I have a question. I saw there are many fan-made adventures out there. have u played any of them and if so which one would u recommend? “Human decency is not derived from religion. It precedes it.” ― Christopher Hitchens My QoL List: https://www.pathofexile.com/forum/view-thread/3279646 Last edited by Antigegner#0560 on Feb 13, 2015, 11:57:39 PM
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That's a really good question. I know there's supposed to be some good ones but I haven't personally played any so I cant say.
Update on HK: They reached all the stretch goals, last one is Mini-Xpac. Looking good Expanded Matrix is in Don't forget to drink your milk 👌
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New update with some screens, this is gonna be good
http://harebrained-schemes.com/blog/2015/05/21/a-quick-project-update-shadowrun-hong-kong-first-look-and-the-biggest-shadowrun-sale-ever/ Don't forget to drink your milk 👌 Last edited by TheWretch#7848 on May 21, 2015, 10:43:23 PM
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I have trouble to understand why you like this game. There is no real choice and consequences or interesting character development.
IT feels like a boring linear adventure game and Shadowrun would be immensely better if it was made a real RPG instead of this. Forum pvp Last edited by lolozori#1147 on May 22, 2015, 1:25:24 AM
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