Enki's Arc Witch Memorial Page

Might be a stupid question, but would you recommend getting a Headhunter if I can afford it?
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banita5000 wrote:
Hi folks, do you have any advice why may i run out of mana on bossfights so fast?

here is my POB: https://pastebin.com/5CrPGJBN

and maybe you can tell me what to improve to get more DPS cuz i got stuck at this moment

Survability is quite good till i dash in pack of strong mobs so i am now curious what to upgrade for better DPS.


Your sceptre doesn't have spell cascade mod, so you won't create enough corpses with desecrate. Until you can find a spell cascade weapon, you might need to use the spell cascade gem linked to desecrate. Getting Kitava's Teachings and mana regeneration enchant on boots would also help. You can change the anointment on your amulet to Mana Flows since Mind Drinker doesn't provide mana recovery during boss fights.

If you want a boost in single target dps, there are two things that comes to my mind:

1. Increase your spell critical chance through passive tree/jewels/gear. Currently you have 6%. That's too low to reliably proc Elemental Overload. You can pay attention to your active buffs while mapping and see its uptime. Eventually, with sufficient critical chance you can use controlled destruction instead of chain to further boost dps. But EO has priority.

2. Once you have enough mana regeneration, you can turn on righteous fire. It's another massive dps boost. Just be careful of map mods like -maximum player resistance or players are cursed with elemental weakness. Also, if you cannot sustain it(meaning you're actually losing mana), don't run the map with it on!

You might feel bad losing conductivity in trigger wand. It does hurt your dps a bit. If you really want to use it, find a ring with curse conductivity on hit, or remove some existent gems to make room for it.
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TarrasqueSorcerer wrote:
Might be a stupid question, but would you recommend getting a Headhunter if I can afford it?


As a belt it is not best choice in this build, and you need to balance your resistance for it.

However it is fun choice and worth a try, you can anyway resell it if not interested.

Personally I would recommend a try, I'm also saving money for one at end of this league.

BTW, in standard it is more expensive. If you plan to play standard, it is positive investment (EDIT: not true, the price I found were replica ones in heist, so heist one is still expensive than standard). If you don't, it can be a good trophy.
Last edited by billybob630#2960 on Nov 26, 2020, 12:02:11 PM
Quality: +20%
Chance to Block: 24%
Evasion Rating: 290
Energy Shield: 56
Item Level: 80
Requires Level 70, 85 Dex, 85 Int
+1 to Level of Socketed Vaal Gems
Socketed Gems have 15% reduced Mana Reservation
16% increased Spell Damage
+56 to maximum Mana
Recover 5% of Life when you Block
Recover 5% of your maximum Mana when you Block
+64 to maximum Life (Think its crafted life)
Corrupted


VS

Rarity: Rare
Phoenix Anthem
Fossilised Spirit Shield
--------
Chance to Block: 22%
Energy Shield: 47
--------
Requirements:
Level: 64
Dex: 47
Int: 141
--------
Sockets: B-G-B
--------
Item Level: 85
--------
16% increased Spell Damage (implicit)
--------
+60 to maximum Mana
+44% to Fire Resistance
+2% to maximum Cold Resistance
Recover 7% of your maximum Mana when you Block
+46 to maximum Life (crafted)
--------
Shaper Item

In my shield I use clarity, Flame Dash, Second wind.

Last edited by Djuntas#2372 on Nov 26, 2020, 9:28:41 AM
Besides %MoM, which secondary mod on a Watcher's Eye will benefit me the most?

10-15% Lightning Penetration
10-15% Mana Recovery Rate

PoB: https://pastebin.com/TQ4haYLT
Last edited by supremej#0949 on Nov 26, 2020, 3:23:46 PM
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supremej wrote:
Besides %MoM, which secondary mod on a Watcher's Eye will benefit me the most?

10-15% Lightning Penetration
10-15% Mana Recovery Rate

PoB: https://pastebin.com/TQ4haYLT


That's a question that interests me too.
Can someone please look at my build to see where i'm going wrong?

I can only cast arc 4-5 times before I'm out of mana & my regen time just isnt keeping up.

I was having this problem before taking Agnostic but now its even worse - i have to spam my mana potion & heists are just impossible as the pack density kills me too quickly once my mana is gone.

Please bear in mind SSF!

What do you guys think about https://pathofexile.gamepedia.com/Pledge_of_Hands or https://pathofexile.gamepedia.com/Cloak_of_Defiance

Are they worthwhile considering for this build? Was suggested to look into them :)
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Ploppy100 wrote:
Can someone please look at my build to see where i'm going wrong?

I can only cast arc 4-5 times before I'm out of mana & my regen time just isnt keeping up.

I was having this problem before taking Agnostic but now its even worse - i have to spam my mana potion & heists are just impossible as the pack density kills me too quickly once my mana is gone.

Please bear in mind SSF!



Instant glaring issues (aside from uniques since you're SSF) is that you have barely any mana regeneration rate rolled on any pieces. Doing that is definitely a huge help for mana sustain. You also don't have Trigger Socketed Spell on your wand to make your desecrate setup automatic.

You can also work on rolling your shield with fossils to get the #% mana gained on block for more mana sustain using Lucent Fossils. SSF does make this a lot harder though as Atziri's Foible and Crown of the Inward Eye are super important for this build for sustain.

"
ArionAthreides wrote:
"
supremej wrote:
Besides %MoM, which secondary mod on a Watcher's Eye will benefit me the most?

10-15% Lightning Penetration
10-15% Mana Recovery Rate

PoB: https://pastebin.com/TQ4haYLT


That's a question that interests me too.


If you are having mana sustainment issues, go for a Watcher's Eye that gives the Mana Recovery Rate. If you aren't having sustain issues, always go for the lightning pen for more damage.

"
Djuntas wrote:
What do you guys think about https://pathofexile.gamepedia.com/Pledge_of_Hands or https://pathofexile.gamepedia.com/Cloak_of_Defiance

Are they worthwhile considering for this build? Was suggested to look into them :)


PoH is a lot harder to use with this build since we're using a Trigger Socketed Spell setup in our wand. The skill tree is also focused around if we are holding a shield, so you would have to change some things up to make PoH work.

Cloak of Defiance is a huge boon for the build though. Arguably BiS at a relatively affordable price right now (5.5ex or so). I should specify though that Cloak of Defiance is better for single target as it can't roll explode modifier.

For example
I use this as my chest piece with explode and damage taken from mana, but Cloak of Defiance still would boost my damage in comparison to single target. The downside of using Cloak is that it's mapping is SLIGHTLY slower because of the no explode mod.
Last edited by Uragami#4573 on Nov 27, 2020, 3:37:25 PM
"

Instant glaring issues (aside from uniques since you're SSF) is that you have barely any mana regeneration rate rolled on any pieces. Doing that is definitely a huge help for mana sustain. You also don't have Trigger Socketed Spell on your wand to make your desecrate setup automatic.

You can also work on rolling your shield with fossils to get the #% mana gained on block for more mana sustain using Lucent Fossils. SSF does make this a lot harder though as Atziri's Foible and Crown of the Inward Eye are super important for this build for sustain.


Ive added 77% mana regen (swapped enchant on amulet & rolled new shield), still problem persists to a degree. Am I better off getting rid of Agnostic?

Also I'm finding that i very rarely use desecrate due to my unique boots creating corpses anyway, is this still something I should be using?
Last edited by Ploppy100#3098 on Nov 28, 2020, 12:49:39 AM

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