Enki's Arc Witch Memorial Page & POE 2 Arc Summary
is Accuracy actually an issue? Or is Accuracy only relevant for melee skills? I am at 61% Main Hand Chance to Hit.
Should it be higher? Last edited by matizzle_dizzle#2131 on Jul 4, 2020, 9:04:47 AM
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" That was something I thought about aswell yesterday. While trying to minmax Items I neglected my mana quite a bit. I sort of forgot that Arch directly translates 6% of your max mana into damage. So ye I'll try to work my build around to get more mana, probably gonna drop some hp in gems etc for it since I already feel "too" tanky anyways. And thanks for the Healty Mind Cobalt Jewel tip, will deffo look into using that one! |
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Has anyone tried linking Arcane Surge to Flame Dash and dropping it from Archmage? This would allow FD to trigger a L20 AS buff very easily, but I'm still looking at how I would want to set everything up, and I'm not entirely sure the mana sustain is there for mobility.
Desecrate + Offer = 0 corpses. Is there a mechanic I'm missing in here to generate a net positive amount of corpses for bossing? Are we consuming corpses faster than once every 4-5 seconds when using a trigger wand? Essence Glutton will regenerate 4% mana per second for only 2 seconds after consuming a corpse, and I'm having trouble seeing how to guarantee enough sustain, especially once you start getting into higher cast speed + mana pool. |
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" If you check page 1584, I replied to someone's question regarding to mana flow and undertaker where I explained the whole corpse consuming in detail. We trigger bone offering every 4s with the trigger craft. Each time it triggers, it will consume at 5 most corpses. Corpse Pact adds cast speed by coprses consumed recently, recently refers to the past 4 second. So with Kitava's, every 4 second cycle you consume 9 corpses, 5 from bone offering, 4 from kitav's per second. |
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" lvl 20 arcane surge requires 400 mana spent to trigger it, one cast of flame dash is only 32 mana cost. You need spell cascade to spawn 10 corpses. Get Kitava's teaching small cluster jewel so it consumes a corpse every second Last edited by PricelessWombat#5452 on Jul 4, 2020, 2:01:13 PM
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For the Large Cluster, should we be crafting this from a viable base? Bases seem reasonably cheap, while finding a correct Cluster with even half of what we're looking for is expensive (for my budget).
If we are expected to craft this, then I think any of these would be viable alternatives to Enki's suggestions for Cluster notables (with Supercharge still being required). (Enki's in italics, and I've elided the non-lightning portion of the notables.) * Sadist - 25% increased Ele Dam if you've shocked an enemy recently * Corrosive Elements - Lightning Skills have 25% chance to apply Lightning Exposure (could then put something else on our CWDT) & 15% increased Ele Dam * Doryani's Lesson - 25% increased Ele Dam & 0.2% of Ele Dam leeched as Life * Disorienting Display - (per Enki) - 25% increased Ele Dam & 10% chance to Blind mearby enemies when you use and Ele Skill * Prismatic Heart - 30% increased Ele Dam & +10% to all Ele Resist * Widespread Destruction - 20% increased Ele Dam & 10% increased AoE * Storm Drinker - Damage Penetrates 8% Lightning Resist * 0.5% of Lightning Dam leeched as ES * Paralysis - 30% increased Lightning Dam & Lightning Skills have 10% reduced Enemy Stun Threshold & 10% chance to double Stun Duration * Supercharge - (top choice per Enki) - Lightning Damage with non-critical Strikes is Lucky * Inspired Oppression - 10% increased effect of non-damaging ailments & 30% increased Mana Regen Rate if you have Shocked an Enemy recently * Thunderstruck - 20% increased Lightning Dam & 30% increased Critical Strike chance & your Critical Strikes knockback shocked enemies * Overshock - 30% increased Lightning Dam & 30% increased effect of Shock & Your Shock can increase Damage taken by up to a maximum of 60% * Scintillating Idea - (per Enki) - 20% increased Maximum Mana & Damage Penetrates 5% Lightning Resist That's a ton of good notables we could try for, to reduce crafting cost... I'd be very very happy getting Supercharge with any 2 others from that list. Overshock seems particularly good. |
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"(emphasis added) This is what I didn't know. Thanks a ton! Exile
"Bullshit, you get the game for free." -Qarl |
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Switching gears a little bit:
I am currently sitting at 7926 Mana with 1290.5 regen per sec. Res capped (except chaos of course), and 1.43 mil Arc only Sirus DPS (all from PoB). But only 4400 Life and I'm basically broke. (got like 50C + old gear I can sell for maybe an EX total) I tried to get life and mana on all gear, but I think I prioritized mana a little bit too much. Skill tree is pretty much tapped out for life nodes (max I could really get is ~300 using the next 6 skill points), so I am thinking I need to save skill points for gem nodes and try for life on those. So I'm trying to figure out if it is worth losing some mana (and thus, DPS) to try and gain some life. Since I have had this setup, I actually have not died at all, but I also have not fought Sirus, Baran, Minataur, or other high hitting bosses. So i was just trying to see what people's thoughts were.
In case anyone is interested (gear and POB)
POB: https://pastebin.com/3bakpPuC Exile "Bullshit, you get the game for free." -Qarl Last edited by GingerBeast#2089 on Jul 4, 2020, 5:41:14 PM
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" Your Healthy Mind jewel is killing you. Ditch it and you are instantly up to 5k life. Put another jewel in there instead that has life on it. Last edited by UtherSRG#3987 on Jul 4, 2020, 6:14:21 PM
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" I considered this as well, but it also drops me significantly in mana (and DPS). With Healthy Mind: Mana: 7926 Life: 4400 DPS: 1.43 MIL Without Healthy Mind: Mana: 6573 Life: 5071 DPS: 1.18 MIL Deltas: Mana: -1353 Life: +671 DPS: -250K (rounded to nearest 10K) This is my conundrum. Is the fairly significant loss in DPS and Mana (which is basically our main source of defense, right?) worth gaining 671 life? Looking at Wombat's build on POENinja/PoB, he is currently running: Mana: 9063 Life: 4679 DPS: 2.30 MIL (using the same configuration that I am using) Obviously he has way more DPS and Mana, but this seems to indicate that at some point, there is value in investing more in DPS/Mana than life. Exile "Bullshit, you get the game for free." -Qarl Last edited by GingerBeast#2089 on Jul 4, 2020, 7:24:36 PM
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