1.3.0 Patch Notes
I'm going to be the only one who loves this patch, and I give exactly 0 craps about that. This game just got challenging again instead of a total walkthrough.
Jul 27, 2011 - Sept 30, 2018.
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I am not too savvy at the ins and outs of number crunching in this game - but even I can see that this is a nasty nerf-fest.
Pretty icky. |
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I can willingly accepted that this 1.3 patch shall be call "The Nerf Hammer"
Really, apart of improvement in Templar's tree, > 80% of changes are nerf. And that block nerf is heavier than I expected, considering the adjusted value of block chance on uniques... |
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Balancing team get off the coke. This is absolutely an insanely bad patch. I will be quitting, thanks for the couple years of an amazing game.
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''Hybrid weapon mods have been removed from Vagan and Tora's crafting options. Crafted items that already have these mods will not be affected. Their economic impact was severe.''
-Hey kid do you like candies? yes? here are a bunch for you, enjoy.... actually i've changed my mind, gimme it all back. |
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This entire patch is nerfs.
How about buffing dogshit skills? |
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Path of Nerf
I'm not sure I've EVER seen a game patch with so many massive nerfs. Wowsers |
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Climb the ladder?
how? with all the no-lifers here how the hell is it possible with a life and job? lol |
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w00t my build didn't get hit with the nerf stick!
Too bad the nerf to acuity was just to 60% and not 40% though. The 352nd character to hit Level 100 in Standard The 82nd character to hit Delve 1000 in Standard Last edited by tackle70#1293 on Dec 11, 2014, 11:13:41 PM
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" So witches got targeted because they have a lot of winners in the one week race ?. This is just insane that witches who are not the focus of the remap passive tree got hit a lot in this patch. Arctic Armor Nerf, Starting Area nerf. Anything else i am missing ? |
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