1.3.0 Patch Notes
Awesome Job.
Now that Shield Charge no longer requires a melee weapon equipped, can we have it's damage scale with the defensive values on the shield? It seems like the skill is in a bad spot, having issues with desync, and suffering from the block chance nerf. However, i am looking forward to running a facebreaker shield charge build this upcoming league. Last edited by Kinertia#0729 on Dec 11, 2014, 11:54:14 PM
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So 12/12 is April Fools Day in NZ?
Completed 8/8 Challenges Ons/Ana
8/8 Challenges Nem/Dom #1 Templar Nem/Dom 6/8 Challenges Invasion/Ambush #1 Templar 2 Week Race 8/8 Challenges Beyond/Rampage & Bloodlines/Torment #1 Templar BL (lvl100) IGN: BeerBeastTheBurninator | 8/8 Temp/Warb | 32/32 TalismanHC | 40/40 PerandusHC |
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Path Of Exile is now...
Path of PvPness |
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" I was really surprised by the Crit multi nerf considering it was already heavily nerfed in the (1.2?) patch's passive tree. I honestly see this as a pure balance move for PvP, since most people would complain about possibly getting 1-shotted. |
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Welp looks like everyone will be playing totem builds and arc. lmfao I'm literally cant evenning. The QQ is real boys!
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"The Bringer of Rain: Chance to block has been reduced from 15% to 6%."
Oh noes :`-( |
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Some nice changes all around. I'm a little concerned with the excessive attention PvP got this patch, I hope enough people are interested in it to make it worth the while! I was hoping for more attention to PvE personally.
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I was super excited for this league, but now I'm not anymore :(
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Dem nerfs.
Trying to balance the entirety of the game around pvp is just not attractive. I literally skipped reading any notes that had to do with pvp. |
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