MTX Has some problems
i circled in red obvious problems with the mtx as it interferes with other mtx pieces and in general looks kinda.... sloppy. i mean i at least want it to look okay but it just looks like time wasnt taken to see how the mtx looks with other pieces of mtx. would really enjoy for that runic blade - hand inside the blade ugliness to be fixed :/ Last edited by Bloomania#2606 on May 19, 2018, 4:22:44 PM Last bumped on May 19, 2018, 4:21:51 PM
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^ you ever seen anyone holding a sword like that? Would be pretty useless in a fight
Don't forget to drink your milk 👌
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" that wouldnt matter, still holding it wrong. Don't forget to drink your milk 👌
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lol 2 years and still no improvements wow
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Like im serious none of the mtx has been improved at all what-so-ever
The exact photo i took 2 years has the exact same look today.. the mtx just overlapping and hand going right thru the sword. |
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lol 4 years later still the same
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" Erm... I'm sorry to say this, but sword fighting is not really like what you see in movies/series (at least the huge majority of them). Holding a 2H sword like that is similar to the technique called Half-Swording : https://en.wikipedia.org/wiki/Half-sword There is also the Mordhau technique which is using your sword by reversing it and using the pommel as a mace (mainly used against plate armor). Hence the great game Mordhau which took the same name. In this case here, it's just that instead of the MTX forcing a change in the animation, it simply doesn't and it looks indeed weird. |
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Found my old post
MTX clipping is still the same hand-through sword armor clipping into each other rip |
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