Content Update 1.3.0: Torment, Bloodlines and PvP!

Both Bloodlines and Torment sound awesome. Can't wait!
I love the new skills, uniques and QoL fixes :)

I am indifferent when it comes to PvP :|

I am sceptical about the hardcore league; are we supposed to kite blue packs all over the map to kill them if they have "can not die" bloodline? That sounds awful.

The new standard league, though, sounds great. I predict that one will make it into the core game :)
Tide goes in, tide goes out. You can't explain that.
Looks sick, can't wait!
Torment sounds cool, Bloodlines... who will take the time to read all the monsters' tooltip and/or visual clues (with all that's going on onscreen) and elaborate a strategy for every pack? Cool idea,not really practical imho. But I won't play it, so I'll let others judge.

Not looking forward to another passive skill reset, as others have said. But that's not an option, sadly...

New uniques and new skills are a good thing, and overall this is a great game, so my glass is (at least) half full.
"Metas rotate all the time, eventually the developers will buff melee"
PoE 2013-2018
The leagues sound great, imo.
I'm not happy about calling one "Torment", since it sounds like the Diablo III difficulty levels. The mechanic in itself is nice. :D
Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía
Te sientes tan fuerte que piensas - que nadie te puede tocar
"
Of course, the real reason why we're so excited might be that we get to try out our new PvP builds against some fresh meat ;)

HAhahaha! 12 Dec is my birthday, thanks GGG! Changes sound good. Im excited about new tree and hope it doesnt nerf me too much. Also new lightning melee skill? Yes please! Lightning Strike isnt really a melee skill in a sense of the word. I wanna make a good cast on melee kill build, atm cant make one that is both tanky and has good clear speed. Keep up the good work GGG!
Path of Exile - RNG based hoarding simulator
Very good.

I'm looking forward to the stash tab filtering the most but I'll probably be chancing my arm at the new SC league. Maybe it's time for me to try HC again...
There has to be a low point where some people stop complaining because it's just not worth it, and I have yet to see it. - Squeakypaw, 2013
I love the management Path of Exile received. The staff is so dedicated on what they do, and I'm very thankful about the skill tree being rebalanced constantly. Although I think the game needs more guild content and features (right now is just a group of players sharing a stash), including the Guild Stash Log feature the players demands so bad, and a Guild Hall (like a hideout). Maybe that would be the next thing to focus on. The feature of kicking players from hideouts (which is very basic) would be necessary too. And there was a proposal very well received about adding a Bestiary system with kills count, which (it is true is not so important right now) is not so hard to develop and would add more hours of playing and new challenges to players to achieve.
Last edited by Samkiud#7680 on Nov 27, 2014, 3:15:03 PM
"Three counter-attack skills allow you to build reactive melee characters."

I hope these skills or the skilltree chances also offer something to 2 handed builds, and not just an additional buff to the shield wielders.

I also hope they release the new skilltree soon, so people can start planning on how to reroll their characters.
Last edited by Zophronios#0392 on Nov 27, 2014, 8:50:28 AM
"
Treufeldt wrote:
After more than two years playing I finally balanced the most of my chars to adapt to the last passive three ... and now ... Another reset!

its... never... final - until the developing stops (and thats probably not sooner as the servers stop running...) ;)
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu

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