Recap of BotW/HotW Episodes and 1.3.0 Skill Tree Teaser
Well. That would be the templar and Duelist starting areas.
Which means, again, I am afraid for the life of some of my characters. As with almost every big patch. My friends and I, we hate that! Let me be clear: We love PoE. And we love our characters, we have played them for months now, and they slowly grew to what they are now. And we do not want to respec. We are very much satisfied with them. When will the day come when PoE is in it's final version? When will the skilltree finally stay the same? So that we don't have to plan all our characters again and again and again, not knowing beforehand if my RF Marauder will still work, if my Duelist will still work as intended and so on. I know people love theorycrafting and building new chars. But there are thousands of casual players who are playing old characters and want to continue to do so. And for them skilltree changes are a real big pain in the ***. Because rebuilding a char means 1-3 hours of not playing the game. With 8 characters and 1-3 hours of playtime a day (max), to use myself as an example, that means 1 WEEK of not actually playing PoE, only to be able to play again. When will this stop? |
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Nice! Templar and Duelist passive tree changes!
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" Never. Because PoE is constantly changing and improving, and each time new content is added, old one has to adapt to it. If you can't handle that, this is not a game for you. Better play Need for speed, or something like that. |
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I liked the Sinking Out Loud hideout the most, and the True Glass Cannon build was the most fun to watch, and it was funto play i'm sure. Thanx GGG for showcasing both, keep up the good work! Also, keep up growing trees!
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" So you're saying that the 25% of players that are constantly populating standard should leave? |
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Does the bandit quest reset also with the skill tree, since it will effect w/e new build you plan on making?
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nice symetry to the tree.
sadly i do not think that changing everything to be symmetrical is a way to automatically make it 'good' at the same time what about 'Crit or GTFO' Chris? |
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Let's change the tree every single patch D:
R.I.P 4.B.
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Tree changes look good so far, though the 2 start point format is never going to provide the level of class identity or build choices the older 4 start point tree did. Itd be good if you could somehow work in a third start point/line for each non-scion class that was pure stats and didnt force taking potentially useless nodes early on.
IGN: KoTao
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I do hope this leads to more variety for the duelist start and more importantly, getting out of it. I'm pretty sure it got some decent buffs. Looking forward to the new tree. I'm pretty sure that a lot of duelist builds can become more powerful.
For try, for see, and for know.
This is a buff |
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