1.2.4 Patch Notes
Where's the "Removed Devourers from all areas and maps, except map bosses."
|
|
"Knockback no longer affects targets which are Leap Slamming. It resulted in cases where they could get trapped inside objects if knocked back while leaping over them."
Can't fix the netcode so remove the feature? Meh |
|
" Reduce the damage of bone rhoa and those leaper frogs. Colossal bone stalkers should pack a punch. Goofy critters like the aforementioned should not. It feels wrong to me that I'm more scared of them than really imposing monsters like the bonstalkers etc | |
" +1 |
|
- Where is microtransactions for WANDSS ?
- Where is microtransactions for ShockWave Totem ? - Guy's from GGG - I understand that you have the plan of works on content, but, plz pay attention to TOTEM users request ! Thnx. - & Yes, we wait a special unique for totem users :) This is priceless: - dded the capability to use Ctrl+Click to move items from your inventory to crafting benches and map devices, including the map device found in the Eternal Laboratory. - FINALY !!! - Implemented the capability to Shift+Click when using currency on strongboxes to apply multiple of them without having to reselect the currency item. - FINALY !!! - Added an option for preferred loot allocation. This appears in the UI section of the options panel. - FINALY !!! " SC legues V
|
|
Awesome patch, tons of great QoL fixes!
Former player moderator, valued poster, and early-adopter responsible for The Blood Dance.
GGG has forgotten where they came from. As a result, I no longer support the deceitful, corporate Tencent slave sellouts running this game. |
|
" I am pretty sure that this just means that level 1 raise zombie has had its resistances buffed, and it would follow a similar increase in resistances to how the skill currently functions. I will be very sad if it turns out zombies now have a flat 35% at all levels กิิิิิิิิิิิิิิิิิิิิ ก้้้้้้้้้้้้้้้้้้้้ ก็็็็็็็็็็็็็็็็็็็็ ก็็็็็็็็็็็็็็็็็็็็ กิิิิิิิิิิิิิิิิิิิิ ก้้้้้้้้้้้้้้้้้้้้ ก็็็็็็็็็็็็็็็็็็็็ กิิิิิิิิิิิิิิิิิิิิ ก้้้้้้้้้้้้้้้้้้้้ กิิิิิิิิิิิิิิิิิิิิ Last edited by xxArturoxx#6005 on Oct 21, 2014, 2:03:56 AM
|
|
^ isnt there already 2 totem mtx?
กิิิิิิิิิิิิิิิิิิิิ ก้้้้้้้้้้้้้้้้้้้้ ก็็็็็็็็็็็็็็็็็็็็ ก็็็็็็็็็็็็็็็็็็็็ กิิิิิิิิิิิิิิิิิิิิ ก้้้้้้้้้้้้้้้้้้้้ ก็็็็็็็็็็็็็็็็็็็็ กิิิิิิิิิิิิิิิิิิิิ ก้้้้้้้้้้้้้้้้้้้้ กิิิิิิิิิิิิิิิิิิิิ
|
|
Where is the function to organize our MTX stash? Was under the impression from a GGG post in reddit that this was coming.
Last edited by WraeclastianWine#6997 on Oct 21, 2014, 2:22:07 AM
|
|
" Yeah about time, been doing it for crafting on items........ Some good stuff in this patch, hate to see the size of the patch though :), should be several hundred megs :) |
|