PoE Shops Indexer — search for items with ease
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Last edited by Mivhs#2835 on Nov 3, 2017, 5:47:46 PM
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Hi xyz,
I've an issue about an item that im trying to sell. It used to show on poe.trade but i changed the price several times because there is only mine for two days. Its a +2 ts projectile alpha's howl. Now it shows on ggg trade but didnt show up on poe trade. I checked my thread its still there and my other items still shows up on searches. Is is because that i changed the price many times? Im using normal tab and acquisiton program. I tried the change the position of the item and restarting the game and programs but still it only shows up on ggg's new shop :S Last edited by cakirali25#4759 on Nov 3, 2017, 7:23:20 PM
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" http://poe.trade/search/oyokikamaogimi | |
Hi!
I'm playing a Saboteur mines build, and I'm trying to upgrade my weapon. The "Damage" field only includes inherent Phys damage, so that won't work for elemental builds. The "DPS" field would be perfect for what I need, except that attack speed doesn't matter! I can't do a filter like SUM=(Added Damage + Inherent Damage), because Inherent Damage isn't a mod, so isn't listed. Is there a way to either write an *accurate* filter, or to remove APS from DPS or something? (blacklisting +attack speed doesn't work, because that might rule out wands that are otherwise really good, but have attack speed). Thanks for the help! |
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Hey there, I'm totally unable to get currency.poe.trade to recognize my chaos stock. What am I doing wrong?
EDIT: Managed to figure it out c: Last edited by JamieBunpup#0889 on Nov 4, 2017, 5:12:34 AM
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" http://poe.trade/search/motogaokukunah https://www.pathofexile.com/trade/search/Harbinger/maalmcn it wont show up on +2 ts search Last edited by cakirali25#4759 on Nov 4, 2017, 8:02:36 AM
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Any plans to implement AFK/DND filtering on poe.trade, now that the requisite functionality has been added to the API?
Fuck master rotas. Fuck any kind of rotas, for that matter.
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" Should be fixed now, thanks for reporting it. | |
" There's some important stuff missing from the API so I'm trying to get GGG to implement it. | |
Thank you sir it came back on
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