2.3 Fakener (budget fake Mjölner) build - Trickster Version

do u have a current setup the end game one doesnt have the 2.1 added on is that the current ?
ill try to fix my gear a lil but far as it looks ok so far id like to keep the soul taker not fan of using a shield when it comes to cyclone builds also hate building around mana issues
any ways any suggestion would be appreciated on my gear to fix it better

atm just testing crap out see how it works i find my dps is abit low and discharge fires off is low should be popn every time but i need to fix some things on my gear as i see ill try the end game setup on page 1 of your build page or link me a new one off your gear ill try to check see what your wearing atm on your player
Welcome to look what im testing for suggestions. 114/381 mana reserved. Dual Blaspeming Curses 70% reserved. Cyclone on a 5L doing fine. Now on a 6L i would have to invest in elreon rings which would be a nightmare. My tree is not optimal though. In the end I would get rid of the elemental resist nodes/path that i took to get to the life wheel. Crit chance wise though and damage wise its solid. Health wise its just ok. I think in the end its just 129% so while not terrible its not great.



Gear





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wildnfree wrote:
do u have a current setup the end game one doesnt have the 2.1 added on is that the current ?
ill try to fix my gear a lil but far as it looks ok so far id like to keep the soul taker not fan of using a shield when it comes to cyclone builds also hate building around mana issues
any ways any suggestion would be appreciated on my gear to fix it better

atm just testing crap out see how it works i find my dps is abit low and discharge fires off is low should be popn every time but i need to fix some things on my gear as i see ill try the end game setup on page 1 of your build page or link me a new one off your gear ill try to check see what your wearing atm on your player
IGN: RawbinHewd
Last edited by Cpt_Lustblood#1451 on Jan 25, 2016, 11:06:03 PM
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Rajaion wrote:
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DayOldHateXS wrote:
How does EE work with this build? If you don't one shot something, it gains 25% res to both fire and lightning, which makes all your subsequent discharge hits do less damage?

"
Multiple EE strikes will overwrite each other.

Source : http://pathofexile.gamepedia.com/Elemental_Equilibrium


Yea so without a way to do cold damage, EE is basically terrible with Discharge.
This is my setup atm, been doing t8-10 since 68. died a couple of times to double merv in necro, but otherwise it's been good. Curse immune, no regen is a huge pain though. Need to get better boots/belt.

Also thinking of getting a taste of hate to replace my ring mod, but i don't think it'd be as consistent.

I'm running ES version of the build, just started farming dried lakes in merc, and I have a few questions.

1) What stats do you value most on jewels? Presumably 8% ES is a must, then crit multi/various elemental crit multi? How good is +2-3 ES per enemies hit by your attack?

2) Let's assume I'm using a 5L with cyclone-coc-vortex-discharge-crit strike. What are the most cost-effective routes to running dual blasphemy curses + discipline? I need a way to land additional curses (damning or corrupted ammy), i need a way to reserve 3x 35% reserve auras and still have mana left over for cyclone, and I need a low enough mana cost on cyclone to be able to spam non-stop. Anybody got a cheap solution for me that doesn't gimp me too badly?

3) On my extremely thin budget, I'm wondering what is the better goal:
Maligaro's? No ES hurts badly, very expensive, but gotta love the crit stats
Voidbringer? Lots of ES and spell crit looks sexy, but increased mana cost will probably crush my dreams of affordable dual cursing
ES gloves? Similar ES to voidbringer on same budget with some resists, potentially some IAS and/or cold damage to attacks

I'm leaning toward rare ES gloves, unless I can't find a way to affordably run dual blasphemy curses.

4) Would it be easier to run second curse in CWDT setup? Would something like CWDT-spell that hits alot-CoC-AM work well? Potentially with Voidbringer gloves to boost the proc chance?
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alvuimil wrote:






How is your 'Main Hand Critical Strike Chance' so outrageously high?!?

IGN FoxForceFujitaFive
Last edited by Gregz#2085 on Jan 26, 2016, 5:22:05 PM
Power Charges Max'd, he's got 7 in that screenshot.

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Gregz wrote:
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alvuimil wrote:






How is your 'Main Hand Critical Strike Chance' so outrageously high?!?

IGN: RawbinHewd
Last edited by Cpt_Lustblood#1451 on Jan 26, 2016, 6:08:31 PM
Yes, without cold or fire damage, you should avoid EE.



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Gregz wrote:


How is your 'Main Hand Critical Strike Chance' so outrageously high?!?


I got 94.96% lv88. I'll post my gear+tree later if asked, but it is the alvuimil tree. Only the gear is a bit different.
Last edited by Rajaion#7071 on Jan 26, 2016, 7:35:27 PM
The Damage is real with this build!

Last edited by khajiit#0745 on Jan 27, 2016, 11:48:01 AM
I've been working on a Lowlife version.

The only required items are a 5L Shavrone Wrappings (7ex now on Talisman SC), and the +1 curse ring Doedre's Damning Paua Ring (5-10c)

Features:
Dual curse: Assasin Mark(BM) + Warlord Mark (Mana)
Clarity (BM)
Discipline (Mana)
Herald of Ice / Purity room in mana.
No need of Elreon jewelry
Spell crit and ES (800-1k more) boost by Voidbringer Gloves
Blood Rage = Frenzy charges
Righteous Fire (hard to sustain)
Damage skyrocket (35k on my old CI version to 55k on Lowlife, Full charges, no atziri flask or RF)

Lowlife Tree

https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAAAwABA5YHHg18DdEOSBEvEVARlhslG8gc3B_HIG4i9Cj6KgsqOCsKLYst0jLRNbk7KDwFPV9BlkJLRUdGcUlRSbFLrkyzUDBSU1fJXIpd8l9qX7BgQ2NDZJ1mVGwLbRluPW-ecFJwVncHe9d-WX_GgpuDCYTFhXuFfYXFhxOJ04w2jHaPGo_6kBuTJ5Uul5WX9JitmhOaO5u1nKSf36EvoqOnK66ztAy4k76AvorAZsHzwwnDOspKytPP3dAf0NDQ9dfP2VvbXtvU44TpAuq66-7r9ew473zviO_r8NXxivId-Tc=?accountName=alvuimil&characterName=Severne_IV

NOTE: Nothing is optimized







I've tried this for mapping, swapping Power Charge on Crit gem for Increased Aoe, works wonderfull for clearing.





Discharge stats with Increased critical damage instead Increased critical strikes


Righteous Fire + Atziri Flask + Conc Effect instead Increased critical strikes, and SKYFORTH

FatherFakener (Trickster Fakener CI)
Severne_I (LowLife Fakener)
Severne_II (Inquisitor Crit Life Storm Caller)
MCLMXXXVIII (Champion Oro's Flicker)
Last edited by alvuimil#5300 on Jan 27, 2016, 10:59:37 AM

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