2.3 Fakener (budget fake Mjölner) build - Trickster Version

"
Your damage should be enough with this modifications. You were missing the MAIN Critical strike chance nodes in the Shadow area.
I would try this:

Less ES and crit multi to gain Crit chance and 3 jewel sockets where u can get more crit chance/multi / ES)

Spoiler
https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAAAwABA5YHHg18DkgRLxFQEZYbJRzcIG4i9CepKPopTyoLKjgrCizhMtE1uTsoPAU9X0GWRUdGcUcGSVFJsUuuTLNQMFJTV8ld8l9qX7BgQ2NDZJ1rt2wLbRluPW-ecFJwVncHf8aCm4MJhX2HE4nTjDaMdo8aj_qQG5MnlS6XlZf0mhOaO5u1nKSePJ_foS-nK6xmrrO0DLiTuT6-gL6KwGbDOspKytPQ0ND118_Ydtlb29TpAuq66-7r9ew473zviPDV8h3y4fk3


Daaaamn, i didnt even noticed, Thanks a lot man, made some changes and will do some personal ones, thanks again gl!
Just posting to say this is an awesome build minus my sudden development of photosensitive epilepsy for some reason. Thank you alvuimil and others for all of the great advice in the 130+ pages of this thread. I've got a ways to go to optimize my gear, but all of your posts have answered my questions on how I need to go about it before I've even had to ask. Even with my far below optimum gear this is already my favorite character even though i do die more than on my others due to my low life/ES currently. Going to respec to alvuimil's CI tree once i get better ES gear as most of my deaths have been from chaos. Until I get lucky with linking my second Voll's protector I'm only running a 4 link so I have blade vortex linked with CWDT in my gloves so i can still benefit from the additional power charges.

TL;DR THANK YOU alvuimil and others for great advise in this thread.

Current gear:
So if I don’t plan to buy a Voll’s Devotion, then I should run Warlord’s Mark which means I don’t need LL. I was debating buying a 6L armour, if I don’t use LL and can use any color I want, is there something better than iron will (Crit Damage?). Or should I just not buy a 6L and use a 2b-3g 5L? Or should I just throw the LL in my 6L as an extra boost?
I hadnt thought about using Warlord's (LL and generates end charges) but i might now that you mention it. Im using a 5L 1B3G1R w/ LL gem atm but I run Ass Mark cause I dont have room for 2B to add Inc Crit Chance. The main reason im hesitant is that the only real crit multi i am getting atm comes from ass mark so hopefully it doesnt feel less cannony and hopefully the leech is reliable but then this would give me a huge boost on discharge damage with inc critical chance swapped out for LL. Recoloring volls sucsk though lol.

But to answer your question a good swap gem if you want to leave it R is Empower if it's Lvl 2 or higher. That is what I would try. If you want to change it to B then you could experiment with Inc Aoe or ice nova (trash) and Conc effect or Inc Crit Damage (bosses).

I also have two builds running concurrently both 82 one life one es and im not sure which one i like more lol

Edit: Recolored 3G2B, switched out LL for Inc Crit Stirkes and Blapheming Warlord's Mark now for the LL and endurance charges. Yeah feels way better honestly, anyone having doubts try it you won't regret it. CoC are more frequent , saves mana cause im not spinning for nothing and also safer cause i can count on a CoC when i need it. The damage is better since the cc is higher and cause were discharging endurance now too. Overall a+ would Warlords again.


"
Boozler wrote:
So if I don’t plan to buy a Voll’s Devotion, then I should run Warlord’s Mark which means I don’t need LL. I was debating buying a 6L armour, if I don’t use LL and can use any color I want, is there something better than iron will (Crit Damage?). Or should I just not buy a 6L and use a 2b-3g 5L? Or should I just throw the LL in my 6L as an extra boost?
IGN: RawbinHewd
Last edited by Cpt_Lustblood#1451 on Jan 21, 2016, 10:07:29 PM
Hey! This build is the next on my list, but I don't have much currency, so what should I choose first : A GG Dagger CoC to play with EE or a 6L Voll's? Didn't browse all pages, but checked last pages and didn't find an answer :/
Dagger, but honestly i crafted a useable dagger easy, first one didnt augment IAS so it was kinda slow but ti worked. 4th or so try I finally got an IAS augment then regal'd some junk on it but after mastercarfting crit it still feels solid. You can argue that a better investment right now is a 6L volls but also making it work with a 5L is possible. Super cheap armors right now 5L's only about 40c and 6L 10 exalts.

"
Rajaion wrote:
Hey! This build is the next on my list, but I don't have much currency, so what should I choose first : A GG Dagger CoC to play with EE or a 6L Voll's? Didn't browse all pages, but checked last pages and didn't find an answer :/
IGN: RawbinHewd
How do you use Righteous Fire? I die instantly with maxed res.
you dont stop hitting stuff until everything around you is dead, and then you pray theres no ground effect you oversaw and let it fall off.
I started playing this exact build but quickly decided to switch to CI, now I want double curse as well and I think I went a little bit over tanky but my build looks something like this at the mo. (Not quite but I'll spec into this very soon) Anyone has comments or optimizations possible here?

I dropped dagger crit nodes towars Adder's Touch intentionally and I want to go towards throatseeker after this point

Tree:
Spoiler

https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAAAwABA5YHHg18DkgRLxFQEZYbJRzcIG4i9CepKPopTyoLKjgrCizhMtE1uTsoPAU9X0GWRUdGcUcGSVFJsUuuTLNQMFJTV8ld8l9qX7BgQ2NDZJ1rt2wLbRluPW-ecFJwVncHf8aCm4MJhX2HE4nTjDaMdo8aj_qQG5MnlS6XlZf0mhOaO5u1nKSePJ_foS-nK6xmrrO0DLiTuT6-gL6KwGbDOspKytPQ0ND118_Ydtlb29TpAuq66-7r9ew473zviPDV8h3y4fk3


Stats from the tree
Spoiler

+44 to Strength
+74 to Dexterity
+322 to Intelligence
+221 to maximum Mana
+72 to maximum Life
Evasion Rating: 56
+3 Maximum Endurance Charge
+3 Maximum Frenzy Charge
+6 Maximum Power Charge
4% Additional Elemental Resistance per Endurance Charge
4% Physical Damage Reduction per Endurance Charge
4% Attack Speed Increase per Frenzy Charge
4% Cast Speed Increase per Frenzy Charge
4% More Damage per Frenzy Charge
50% Critical Strike Chance Increase per Power Charge
45% increased Mana Regeneration Rate
+54 to maximum Energy Shield
256% increased maximum Energy Shield
35% increased Energy Shield Recharge Rate
30% increased Radius of Area Skills
50% increased Area Damage
40% increased maximum Life
72% increased Power Charge Duration
195% increased Critical Strike Chance for Spells
+3 Jewel Socket
44% increased Physical Damage with Daggers
4% increased Spell Damage per Power Charge
20% increased Critical Strike Multiplier for Spells
12% increased Attack Damage
12% increased Spell Damage
120% increased Critical Strike Chance with Daggers
9% increased Attack Speed
5% increased Cast Speed
5% increased Movement Speed
165% increased Critical Strike Chance
25% increased Evasion Rating
38% increased Critical Strike Multiplier
+28% to all Elemental Resistances
Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements
38% increased Elemental Damage
Maximum Life becomes 1, Immune to Chaos Damage
Life Leech applies to Energy Shield instead of Life
15% increased Curse Duration
+1% to maximum Lightning Resistance
10% increased Effect of your Curses
Life Leech applies instantly. Life Regeneration has no effect.
15% more maximum Energy Shield
Enemies can have 1 additional Curse
28% increased Armour
5% chance to Freeze, Shock and Ignite
64% increased maximum Energy Shield from Intelligence
9% increased Melee Physical Damage from Strength
+148 Accuracy Rating
15% increased Evasion Rating from Dexterity
This looks just like the normal tree, were you suppose to show us your CI version? Characters are private in profile.

"
kaliXL wrote:
I started playing this exact build but quickly decided to switch to CI, now I want double curse as well and I think I went a little bit over tanky but my build looks something like this at the mo. (Not quite but I'll spec into this very soon) Anyone has comments or optimizations possible here?

I dropped dagger crit nodes towars Adder's Touch intentionally and I want to go towards throatseeker after this point

Tree:
Spoiler

https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAAAwABA5YHHg18DkgRLxFQEZYbJRzcIG4i9CepKPopTyoLKjgrCizhMtE1uTsoPAU9X0GWRUdGcUcGSVFJsUuuTLNQMFJTV8ld8l9qX7BgQ2NDZJ1rt2wLbRluPW-ecFJwVncHf8aCm4MJhX2HE4nTjDaMdo8aj_qQG5MnlS6XlZf0mhOaO5u1nKSePJ_foS-nK6xmrrO0DLiTuT6-gL6KwGbDOspKytPQ0ND118_Ydtlb29TpAuq66-7r9ew473zviPDV8h3y4fk3


Stats from the tree
Spoiler

+44 to Strength
+74 to Dexterity
+322 to Intelligence
+221 to maximum Mana
+72 to maximum Life
Evasion Rating: 56
+3 Maximum Endurance Charge
+3 Maximum Frenzy Charge
+6 Maximum Power Charge
4% Additional Elemental Resistance per Endurance Charge
4% Physical Damage Reduction per Endurance Charge
4% Attack Speed Increase per Frenzy Charge
4% Cast Speed Increase per Frenzy Charge
4% More Damage per Frenzy Charge
50% Critical Strike Chance Increase per Power Charge
45% increased Mana Regeneration Rate
+54 to maximum Energy Shield
256% increased maximum Energy Shield
35% increased Energy Shield Recharge Rate
30% increased Radius of Area Skills
50% increased Area Damage
40% increased maximum Life
72% increased Power Charge Duration
195% increased Critical Strike Chance for Spells
+3 Jewel Socket
44% increased Physical Damage with Daggers
4% increased Spell Damage per Power Charge
20% increased Critical Strike Multiplier for Spells
12% increased Attack Damage
12% increased Spell Damage
120% increased Critical Strike Chance with Daggers
9% increased Attack Speed
5% increased Cast Speed
5% increased Movement Speed
165% increased Critical Strike Chance
25% increased Evasion Rating
38% increased Critical Strike Multiplier
+28% to all Elemental Resistances
Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements
38% increased Elemental Damage
Maximum Life becomes 1, Immune to Chaos Damage
Life Leech applies to Energy Shield instead of Life
15% increased Curse Duration
+1% to maximum Lightning Resistance
10% increased Effect of your Curses
Life Leech applies instantly. Life Regeneration has no effect.
15% more maximum Energy Shield
Enemies can have 1 additional Curse
28% increased Armour
5% chance to Freeze, Shock and Ignite
64% increased maximum Energy Shield from Intelligence
9% increased Melee Physical Damage from Strength
+148 Accuracy Rating
15% increased Evasion Rating from Dexterity
IGN: RawbinHewd

Report Forum Post

Report Account:

Report Type

Additional Info