Information about Next Week's 1.2.3 Content Update

I play on a laptop (a decent one) and i have fps issues from time to time. It often happens when opening a strongbox. Thats definitly not the moment it should drop frames or when creatures spawn out of portals. Its always perfectly timed to kick my butt.
Sorry about your wife.
You have to remember to chase and catch your dreams, because if you don't, your imagination will live in empty spaces, and that's nowhere land.
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stevich wrote:
I play on a laptop (a decent one) and i have fps issues from time to time. It often happens when opening a strongbox. Thats definitly not the moment it should drop frames or when creatures spawn out of portals. Its always perfectly timed to kick my butt.
Sorry about your wife.


Yes but that's more a freeze than a drop. I died to that once but my own fault at just casually clicking it unidentified while running by thinking I'd faceroll it.
I feel like Vagan is going to be flat out broken now. He was oftenly pretty damn hardcore already, but with these changes... Ugh...
I hope Tora's monster levels are improved. I'm level 86 right now and her dailies are usually level 54 so they take about 1 minute to complete. Sure its easy leveling but still pretty lame.
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BitterBiped wrote:
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Galtrovan wrote:

Hard is fun as long as it's winnable. When you are given a Zana mission in a Shipyard map, cursed with Elemental Weakness as a map mod, asked to kill Rogue Exiles one of which is Flameblast, and this Exile is positioned in an area of nothing but narrow corridors and sharp corners, making movement and use of escape skills useless (because... desync), and all methods of gaining increased max resists have been removed from the Tree... this isn't fun.

- Flameblast circle, no where to run, pop Ruby flask even though it's of little use (+10 doesn't mean shit when you are 30+ below cap)... one-shot, dead
- Flameblast circle, pop quicksilver... get caught on a corner, one-shot, dead
- Flameblast circle, Leap out, land safely... no wait, one-shot, dead... desync says didn't leave the circle

In game where you can probably be one-shot by any boss-type using Flameblast when you have max resists and less than 4000 life... the above is complete, no-chance BS.


+1


+1
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We have added a monster designed by a Ruler of Wraeclast!

Finally! I almost forgot about those.
Shavronne wrapped Kaom's waist,
with her gilded purple boots.
"You want my sockets?"
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Darth_Silegy wrote:
I feel like Vagan is going to be flat out broken now. He was oftenly pretty damn hardcore already, but with these changes... Ugh...


Depends on your build really, the same as the tasks required by the other Masters. Vociri (sp) is the worst IMO. Kill the target, don't kill any guards... better hope you considered single target when creating your build.
Charanosaurus Bex

The forum monster is real.
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Galtrovan wrote:
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Darth_Silegy wrote:
I feel like Vagan is going to be flat out broken now. He was oftenly pretty damn hardcore already, but with these changes... Ugh...


Depends on your build really, the same as the tasks required by the other Masters. Vociri (sp) is the worst IMO. Kill the target, don't kill any guards... better hope you considered single target when creating your build.


doing vorici missions as a dual totemer is pretty darn hard, you pretty much have to get lucky in wich mission type he decides to gives you since you have no control Over what the totem is gonna attack (specially shockwave totem), my vorici still lvl 5 while every other master is at least halfway to 7 already, it sucks considering he's the one i need the most for the guaranteed 6 link at 7 yet im hindereed because of the build i decided to go with


"
Galtrovan wrote:

Hard is fun as long as it's winnable. When you are given a Zana mission in a Shipyard map, cursed with Elemental Weakness as a map mod, asked to kill Rogue Exiles one of which is Flameblast, and this Exile is positioned in an area of nothing but narrow corridors and sharp corners, making movement and use of escape skills useless (because... desync), and all methods of gaining increased max resists have been removed from the Tree... this isn't fun.

- Flameblast circle, no where to run, pop Ruby flask even though it's of little use (+10 doesn't mean shit when you are 30+ below cap)... one-shot, dead
- Flameblast circle, pop quicksilver... get caught on a corner, one-shot, dead
- Flameblast circle, Leap out, land safely... no wait, one-shot, dead... desync says didn't leave the circle

In game where you can probably be one-shot by any boss-type using Flameblast when you have max resists and less than 4000 life... the above is complete, no-chance BS.


i still don't know who in GGG tought it was a good idea to add an exile that can one shoot you so easily, if this dude spawns on a -max resist map you pretty much have to abandon it, complete bullshit

More challenging haku missions? :D I'm rather lucky if I'm making an "area has damaging totems" mission alive
Processing tuned down tempest shield MTX [pending...]

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