[3.10] Sovyn's Lazy Pally - Tanky Templar with Max Block
woohoo! i am glad you consider my idea of droping the TS sovyn-senpai...
even without that +3% block added droping TS was a good idea. |
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Arctic Armor is a 25% herald now! Muahahaha
[img]http://image.prntscr.com/image/2e57fcaba2ea48cc9832fecc55c6d0d6.png[/img]
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" Yes it's in the back of my mind to check the version of AA in the beta currently but I don't think we will really need that defense too.... If it doesn't get changed I should mention it as an option in the auras/buffs section. |
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I updated the auras/buffs and counter-attacks sections today in the 2.0 guide. These changes are relatively significant.
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that blind on reconing... BEST IDEA EVER xD
we can remove molten shell and add immortal call since we generate charges via riposte/vengeance i dont think molten shell at this low lvl worth. whats your thoughts sovyn-senpai? |
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" I did think of adding Immortal Call back in and had it written down even but in testing I don't think the endurance charges would be reliable enough to make it worth it, can't stun rares/bosses. Also there is no space for the required increased duration. I don't think we will need Immortal Call anyway with Fortify + Rampart + max block + 10K armour. Along with life gear that *should* be enough. |
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a few days ago i was running riposte>endur.charge on melee stun>melle splash
and i was almost all the time with 3 charges(i dont remember vs bosses) have u try instead of stun gem to just increase the damage using melee phys dmg? maybe this do the job i dont know... you can also remove vengeance and keep stun and add melee phys dmg. with a max lvl stun gem u have 49% stun threshold reduction which means you need to deal 26% of mobs max life to get it stuned so more dmg more stun chance edit: there is also a small chance geting an enduranche charge if u deal 5.2% of max life or more (with endurance charge on melee stun) Last edited by sockgr#7704 on Jun 8, 2015, 7:02:15 PM
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" lvl 20 ECoMS + Stun has 68% threshold reduction so I will have to hit for 3.5% monster life. Without Stun support I'd have to hit for 8% of monster life. Even with lvl20 MPD I like my chances better with Stun support. MPD might be an option instead of vengeance but I like the fact that I could stun if I block OR get hit. |
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yeah but the vengeance dmg and atk ratei s meahhhh...
better secure the stun with more dmg anyway... we will see how it goes... any chance for riposte to get us fortifyed? Last edited by sockgr#7704 on Jun 8, 2015, 8:16:16 PM
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" I wish! Unfortunately Fortify support does not work with the counter-attacks. |
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