Private Leagues

Total: 4

Vae Victis (expired)

Start Time: Mar 15, 2023, 6:31:59 AM (America/New_York)
End Time:Mar 21, 2023, 5:00:00 PM (America/New_York)

League Type: Friendly Fire Group SSF
No Guild Stash
Players have no access to the Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
After dying you cannot move for 1 minute.
Hostility
Other Players are classified as Enemies.
Other Players are classified as Enemies.
Hunting Group
Players can only deal Damage when near two other Players.
Players can only deal Damage when near two other Players.

Vae Victos (expired)

Start Time: Mar 15, 2023, 6:30:35 AM (America/New_York)
End Time:Mar 21, 2023, 5:00:00 PM (America/New_York)

League Type: Friendly Fire Group SSF
No Guild Stash
Players have no access to the Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
After dying you cannot move for 1 minute.
Hostility
Other Players are classified as Enemies.
Other Players are classified as Enemies.
Hunting Group
Players can only deal Damage when near two other Players.
Players can only deal Damage when near two other Players.
Start Time: Aug 27, 2021, 1:00:00 PM (America/New_York)
End Time:Sep 6, 2021, 1:00:00 PM (America/New_York)

League Type: SSF Expedition
Increased Monster Damage I
Monsters deal 10% increased Damage.
Monsters deal 10% increased Damage.
Increased Monster Life I
Monsters have 20% more Life
Monsters have 20% more Life
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Monsters have 35% increased Area of Effect
Start Time: Nov 14, 2020, 10:00:00 AM (America/New_York)
End Time:Nov 24, 2020, 10:00:00 AM (America/New_York)

League Type: HC SSF Heist
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances