Private Leagues

Total: 6
Start Time: League will start when crowdfunded.
Remaining Duration:0 days 0 hours 0 minutes

League Type: Hardcore Blight
Increased Monster Damage I
Monsters deal 10% increased Damage.
Monsters deal 10% increased Damage.
Increased Monster Life I
Monsters have 20% more Life
Monsters have 20% more Life
Increased Monster Elemental Damage I
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage

Expired Leagues

FrostFall (expired)

Start Time: Jun 20, 2020, 8:52:06 AM (America/New_York)
End Time:Jul 30, 2020, 8:52:06 AM (America/New_York)

League Type: Harvest

Zizaran Bow League (expired)

Start Time: May 16, 2020, 7:00:00 AM (America/New_York)
End Time:Jun 15, 2020, 7:00:00 AM (America/New_York)

League Type: Hardcore Delirium
Start Time: Feb 8, 2020, 3:00:00 AM (America/New_York)
End Time:Mar 9, 2020, 4:00:00 AM (America/New_York)

League Type: Hardcore Metamorph

Droziki League (expired)

Start Time: Apr 2, 2019, 6:00:00 PM (America/New_York)
End Time:May 12, 2019, 6:00:00 PM (America/New_York)

League Type: HC SSF Synthesis
Famine
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
No Vending
NPCs will not have the option to sell or buy.
NPCs will not have the option to sell or buy.
Start Time: Mar 8, 2019, 3:00:00 PM (America/New_York)
End Time:Jun 6, 2019, 4:00:00 PM (America/New_York)

League Type: HC SSF Synthesis
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Famine
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances
No Stash
Players have no access to the Stash or Guild Stash
Players have no access to the Stash or Guild Stash
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
No Vending
NPCs will not have the option to sell or buy.
NPCs will not have the option to sell or buy.