Herald of Ash

What is the AoE radius of this skill? Is it 16 units?
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Herbalman wrote:
What is the AoE radius of this skill? Is it 16 units?


The radius has been reduced to 10 units.

I would like to know, now that Herald of Ash counts as a spell (and not a cast as before), is the ignite from overkill damage affected by spell damage?
Last edited by TheMipchunk#3171 on Aug 10, 2015, 11:55:55 PM
There's four methods of applying Damage, and these are all four mutually exclusive: Attack, Spell, Damage over Time and secondary.

Ignite deals Damage over Time, and thus it cannot be affected by Spell Damage.
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Vipermagi wrote:
There's four methods of applying Damage, and these are all four mutually exclusive: Attack, Spell, Damage over Time and secondary.

Ignite deals Damage over Time, and thus it cannot be affected by Spell Damage.


That's a good point.
Okay so if I have on Herald of Ash and I shatter an enemy on 1/3(glacial hammer) life does the damage dealt via the Shatter make HoA overkill effect proc the overkill damage(The 1/3 overkill damage, not normal overkill damage)? Thanks
Last edited by Tha_Know_How#3362 on Dec 28, 2015, 10:10:19 AM
ok im really curious about something here. how does herald of ash react to consuming dark dagger?

herald of ash is a DoT effect, so it doesn't "hit", but it would poison enemies instead of burn them...so how would this work exactly.

hoa is based off overkill damage as burn damage, that would just be translated to chaos damage and thus 10% of that towards a poison effect, correct? but HoA persists if you have elemental proliferation, tho again since it doesn't hit it wouldn't constantly apply a bunch of poison stacks...correct?
"but it would poison enemies instead of burn them..."
Well no. It's not a Hit, and Poison is inherently an on-Hit effect.

Also, Herald of Ash only deals Fire Damage over Time, and Damage over Time cannot be Converted. Poison Damage is based on Physical and Chaos Damage dealt, so it would deal zero Damage anyways (more relevant to Herald of Ice/Thunder).
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Vipermagi wrote:
"but it would poison enemies instead of burn them..."
Well no. It's not a Hit, and Poison is inherently an on-Hit effect.

Also, Herald of Ash only deals Fire Damage over Time, and Damage over Time cannot be Converted. Poison Damage is based on Physical and Chaos Damage dealt, so it would deal zero Damage anyways (more relevant to Herald of Ice/Thunder).


okay

now i have another thing i need to know/test.
poison is an on hit effect just as ignite. ignite clearly states and operates inc damage as follows:

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The following modifiers will directly affect the damage of Ignite; note that some of these modifiers apply only to the Ignite whereas some may also apply to the skill that triggered it:

Damage over Time modifiers
Burning Damage modifiers
Damage modifiers
Fire Damage modifiers
Elemental Damage modifiers
Area Damage modifiers if applied by an Area skill
Projectile Damage modifiers if applied by a Projectile skill
Trap Damage modifiers if applied by a Trap
Mine Damage modifiers if applied by a Mine
Totem Damage modifiers if applied by a Totem
Minion Damage modifiers if applied by a Minion


right now poison is affected by all of those, even though its not directly said it is. hence the trap poisonstorm build that can kill each uber phase in 1 second. trap, firestorm, conc effect, poison. the firestorm poisons and the poison damage is ALSO affected by the trap modifiers and the area modifiers making for some outrageous damage.

this works for ignite too. but, herald of ash is also an ignite...so would it work with HoA? if i throw a trap and kill an enemy, is the subsequent HoA overkill burn damage boosted by trap/area/projectile/minion modifiers?

it seems that it should, or will, even though it does not directly say so in the description/wiki etc
No. The Ignite is caused by Herald of Ash, not by the Trap.
The trap won't even trigger the on-Kill effect, because that is part of the HoA Buff, which does not apply to your Traps et al.
Last edited by Vipermagi#0984 on Feb 15, 2016, 12:13:48 PM

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