Path of Exile: Forsaken Masters

HYPEEEEEEEEEEEEEEEEE
Cant wait!
Holy crap : Creating your own little hideout.
I was just thinking of how much I had to walk to reach the NPC / Waypoint after farming a map...

This is more than anyone would've expected. How am I going to convince my friends that they don't have to pay to play this game now!?

Thumbs up to the whole team for this amazing work. I am speechless! :D
"
Malazans wrote:
Crafting redone! Finally !

Lets reduce the amount of RNG !!! The only thing i wished for!

Amazing!
I'm particularly happy about the magic items they'll be offering. It sounds like they've found a good way to add exotic modes (i.e. increased DoT damage) without diluting the existing mod pool.

Also sounds like you might be able to do weird stuff (like put cast speed on a chest), so I'm happy about that.

The masters generally sound really interesting. Seems like a good way to add some sideways-content to the entire game, shard-to-maps.

And holy shit, that skill tree looks amazing. Hopefully it's as magical as I'm imagining - it certainly looks like they've dealt with at least a few pathing issues.

In short; HYPE!
Last edited by ComradBlack#7555 on Jul 30, 2014, 8:20:16 PM
Can't wait for BEYOND!
Strength and Honor,
Phatboi


Exceeds my expectations.

Good work!


Best Regards,

e

.::.

"
Chris wrote:
"
stykk wrote:
chris, please, don't let us create perfect items on crafting benches.
the game will be boring in a week with everyone running around with perfect items.


You can only have one crafted mod on an item at a time. We haven't included the dangerously high tiers of mods. It's incredibly useful for levelling and builds that want some interesting niche or off-slot mods.



so fucking genius, this is going to help out so much
S L O W E R
This looks better than I ever imagined! lmao
cool cant wait for this expansion to release :D so hype
"
Chris wrote:
"
stykk wrote:
chris, please, don't let us create perfect items on crafting benches.
the game will be boring in a week with everyone running around with perfect items.


You can only have one crafted mod on an item at a time. We haven't included the dangerously high tiers of mods. It's incredibly useful for levelling and builds that want some interesting niche or off-slot mods.


Can you modify the special build changing-mod blues this way ?

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