If you're going to break the trinity, do it right. Lichdom: Battlemage -- @Worldbreaker, thoughts?
" No that's not what i mean.Just from my personal taste most melee heroes on fantasy novels are just cooler characters.Raistlin was an extremely interesting character.Elminster,never cared about him,but he was propably the most powerful being in the whole forgotten reals setting.Nothing to do with the actual game or something in general.It's a personal thing that i always enjoy playing melee in games,and that i find melee characters in fantasy novels cooler. https://www.pathofexile.com/forum/view-thread/417287 - Poutsos Flicker Nuke Shadow
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Holy crap this game gets tough quick, but thankfully the devs put some handy quick guides for crafting, spells and synthesis (essentially, upgrading, breaking down and 'sacrifing' spell components) on the steam forum.
Still can't get over the shiny voice work. So good. And they said *I* was bad at PoE. At least I made it out of act 1 and know how to use the /dnd function. El oh fucking el.
I am Path of Exile's biggest whale. Period. |
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" Why u so mean advertising this game so much! ;_; |
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Is that what it is? Advertising? Just keeping you guys apprised of what I think is cool.
I was tempted to do a generic 'what I'm into atm' thread but that'd get old fast, since I tend to stick to things. And they said *I* was bad at PoE. At least I made it out of act 1 and know how to use the /dnd function. El oh fucking el.
I am Path of Exile's biggest whale. Period. |
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" Id read that. Don't forget to drink your milk 👌
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You DO read that...
And they said *I* was bad at PoE. At least I made it out of act 1 and know how to use the /dnd function. El oh fucking el.
I am Path of Exile's biggest whale. Period. |
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" ;) shhhh Don't forget to drink your milk 👌
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Thanks for the heads-up on that game. I found it interesting when I first saw it, but after some rather mediocre early-access stuff, I decided to wait. Well, guess the wait#s over once I get home!
A sword he brought, his foes to maim and rend,
from places dark behind forbidden doors, But night by night he woke with frighten'd roars from darkest dreams, too strange to comprehend. (Anonymous) |
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I dunno, maybe it is still mediocre? I'm having a ball though. Figuring out how to combine mastery (basically debuff) with roots and then quick bolts is fun stuff. Now and then you get some insanely high damage spike and then it's a game of finding out why.
It has an interesting (not) death penalty: each time you reach a waypoint, your loot rarity increases by 1. If you die, it drops to zero. The devs explained that this isn't meant to be a death penalty -- it's a reward for those who don't die, thus don't repeat areas, thus kill less. So basically, it's a pseudo-penalty: if you keep dying, you keep doing the same areas, which means more kills/loot. If you don't, it's only fair that you get rarer drops because you're getting fewer. And they said *I* was bad at PoE. At least I made it out of act 1 and know how to use the /dnd function. El oh fucking el.
I am Path of Exile's biggest whale. Period. |
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" Now that's pretty clever, I like it! |
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