How it should have been. Food for thought.
" But it can be 1-4 month league, why not? Or new temp league Last edited by HunterKalla#6741 on Jul 18, 2014, 12:53:14 PM
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I play standard exclusively... I don't have any mirrored items or GG imba OP legacy items but I'm fine with that
People who have those dedicated time or money (RMT) which I can't and that is perfectly normal I just came back from the game after going broke on a failed character build and started a new build. I liquidated some gear and it went surprisingly well (economy is tolerable if not fine) and now I'm happily playing my second new character since my comeback weeks ago. My account nets maybe 100-200 exalts so I'm in no way an eternal mirror crafter just an average casual player and trader |
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" ok then: your suggestion wouldn't have prevented rmt at all. if i were a rmt fan and your suggestion of "trading enabled temp leagues dump into acount bound permanent leagues" were realized before, i, as a cheater would just play the temp leagues, let my whealth dump into standard or hardcore when they end and sell the whole account for fg and start a new account, spending the fg for a faster start. did i miss anything? additionally account bound items lead to account leveling assholes offering their "service". a disease hopefully not common in poe, yet. there is no cure against rmt other than (by cc) personalized accounts. which isn't practicable. age and treachery will triumph over youth and skill!
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" Yes. This " Casually casual.
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" Exactly. How ironic that D3 and PoE have in many ways switched places from their original incarnations. D3 is now the player-friendly, self-found RPG, while PoE has become an RMT-driven competitive trade simulator. If GGG made Standard and HC BOA as Anuhart describes, it would pervert the game even further. Standard players would resort to making purchases in the temp HC league (or in temp SC leagues near season end), and then kill the HC trade mule to transfer the item down to Standard. Botters and RMT sites would simply raise their prices to cover the added risk of doing business in HC, and the game would become even more obsessed with BiS pay2win Uniques. Contrary to conventional wisdom, Standard is not merely a dumpster league, it continues to maintain an active trade community via POE.XYZ, featuring stable orb rates and the widest selection of items available. While prices have steadily inflated over time, the continual influx of new items keeps rates on all but the Legacies and BiS trophies in check. Players who want to build mature characters for the long-term need a stable environment rather than a 4-month diaspora into oblivion. We don't need everything to be BOA, that's just unrealistic. Most of the RMT-driven excesses would be curbed simply by making Legacies and Mirrored items BOA. |
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dang, shouldn't post after dinner with beverages. i'm still trying to understand what scrotie suggested, my understanding of english isn't the best. i really mss charan's posts where i had to lookup words in the dictionary ;)
ok, that's it for today's posting. age and treachery will triumph over youth and skill! Last edited by vio#1992 on Jul 20, 2014, 4:49:27 AM
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" Which itself is an example of how stubborn GGG are. That one single stance 'we are against any form of binding' is ridiculous as binding can cover a wide range of implementations, in both types of items and types of binding. Why they feel the use of binding in cases such as RogueMage mentioned should be avoided at all costs as if it implies game wide, multi league, no trade, 0 economy, single player game obliteration, is beyond me. I'm against the amputation of limbs, but I'm not against the amputation af a gangrenous limb to save a life. GGG's total policies are pagan and self defeating. Casually casual. Last edited by TheAnuhart#4741 on Jul 18, 2014, 3:45:37 PM
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Create new parent leagues titled
"Parent Standard" and "Parent Hardcore" Rename current leagues "Legacy Standard" and "Legacy Hardcore" Current leagues become bottled with no more item dump end of seasons. New parents are SFL leagues with "limited trading" through use of ladders. This allows continuity of characters and largely prevents RMT. IGN - PlutoChthon, Talvathir
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"By tuning this hypothetical league, what do you mean? That everybody gets every item dropped to them? If not, then my argument stands that you are limiting my ability to make builds. If I don't have the items I need that enable a build, I am just SoL. And if so, that would get boring pretty fast grinding for no rewards. What good is accumulating wealth if you can't use it to get what you need? And you kind of ignored my comparison to D2, which had a similar economy but with a lot more hacking and duping going on. How do you explain the contrast between the "the sky is falling in PoE" and "the sky didn't fall in D2"? Maybe it's not that people aren't grasping what you're saying. Maybe people do grasp it and think you're wrong based on historical evidence. Guild Leader The Amazon Basin <BASIN>
Play Nice and Show Some Class www.theamazonbasin.com |
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" I do tend to overlook that a lot of today's and especially PoE's gaming audience want everything on demand. I'll admit that, it does tend to cloud my judgement. Casually casual.
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