Possible Fix for Minion Snapshoting?
Well said Hercanic.
I believe the correct solution is to simply update all minion stats when an item or gem is unequipped, or a shrine ends. They just don't have the code (I don't know why, design oversight probably) for it now, but in what I imagine is a standard game engine, it should be easy to implement. All my builds /view-thread/1430399
T14 'real' clearspeed challenge /1642265 |
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" people throw around the words 'easy to implement' around like they know whether it actually is easy or not. |
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You're right that our opinions on difficulty of implementation are somewhat irrelevant since we don't know what the code looks like. That said once you have a certain level of programming experience, you can make reasonable assumptions about how things are done, and then you can make further assumptions about how hard it would be to do other things. For instance fixing desync isn't something that would be easy to do regardless of implementation details, fixing snapshotting should be easy given a reasonable implementation.
All my builds /view-thread/1430399
T14 'real' clearspeed challenge /1642265 |
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