Peeps 1.2 Angry Pillar God (CoMK) Ground Slam & Fire Storms from Hell (Final build complete)
" If you use an eleron's item, the build is a lot easier to sustain. I'm able to run all these auras, but my defenses are not great yet obviously.
Spoiler
OP, If you are going to get Unwavering stance I think Iron Reflexes should be in the passive tree especially if you're going to be using carcass jack. IGN - Bagginsses
|
|
" The balls are separate casts, you cast once per kill. It doesn't multiply projectiles. [2.2] The Vampire - Tanky 2H Axe Slayer Duelist - /view-thread/1611662
|
|
" Ok sounds good, I was just concerned GS would kill a few mobs at same time. Ball Light has the 200ms that I was concerned about. Peep
|
|
" I used clarity on the last rendition of this build. Now the game has those - mana jewelry which seems so far to eliminate the need for that aura. Will need to experiment more on what offensive/defensive auras are needed. Auras may change based on where you are. Ill look into IR. Our gear is more flexible now with bench crafting Peep
|
|
Since ball lightning 200 ms thing applies only to same cast balls it has nothing to do with COMK as it casts once per kill, if these kills happen at the same time it's not the same cast, you just casted multiple times at the same time.
Same as spell echo which gives an additional cast which can shotgun with the first cast as it's counted as an independent cast. Which means you can shotgun with COMK + Ball Lightning as every ball is a separate cast. That is the only thing that makes sense, else multiple firestorms wouldn't be possible. [2.2] The Vampire - Tanky 2H Axe Slayer Duelist - /view-thread/1611662 Last edited by Mannoth#4185 on Sep 13, 2014, 5:05:25 PM
|
|
Bump with tits for peep (o )( o)
Phys to light, yo.
|
|
Bump.
|
|
Hy guys!
I have a question. How much DPS i have with the Pillar of gods (20% quality: 24-40 damage) , if i have 313 STR, 64 Dex. And the talent stats: 6 % increased Attack Speed with Staves 32 % increased Melee Physical Damage 74 % increased Physical Damage with Staves 48 % increased Physical Damage with Two Handed Melee Weapons I have now only with base hit 366,1 DPS The quality don't work with "16% increased Physical Weapon Damage per 10 Strength" ? Calculate: MIN: 20*((313/10)*16/100+1)=> pillar base min damage: 120,16 Then 120,16*(1+0,48+0,74+0,32+STR/500)=120,16*3,166=380,4 DPS: 380,4/(1/1,25)<=>380,4*1,25=475,5 I don't know where mess the calc... :( |
|
313 strength is very little.
Im lvl 51 with 600 strength. I plan on getting 1000 or more Str. Almost all of the phys damage and wep damage passives are weaker then 10 strength. I only take the ones that give more than 16% which is only a couple. Peep
|
|
I'm lvl 48 and have with gear 632 STR. 2 firestorm work with COMK ?
|
|