ReverendBizzarre: ele cleave templar [6k life, 45k+ dps]
sry guys i need a little help:D worked on my templar a little bit and changed some rings:)
now i am way way way way over the cold resist cap:D just because of this little shinny thing the question now is! which one should i change? or i know i wont get the socket colors for a full strenght helmet again so it sucks^^ btw i need 6% light res more and i think 12% fire resi!so i have to switch a nice helmet with both resis or nice boots with both.well if i find nice boots and a nice helmet i can switch both ofc:/ but not sure if i will find some. Or OPTION 3: i dont give a shit about the 6 nd 12% resis and wait till i find an update!what do u think? can i shit on them? Edit:I get resis for endurance charges almost forget it:D thats nice :) ING Orencik add me if u got questions Last edited by Orencik#6687 on Mar 31, 2013, 11:25:41 AM
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Tri resist life helmets are surprisingly cheap.
Use poe.xyz.is and search for 80+ life, 30+ fire/lighting/cold, and you'll get a crapton of results. Most of which you can buy for under an exalt. I picked up mine for 50 alchs cause I was in a hurry, but you can easily get a very very good helm for very cheap. I'd suggest looking for ar/es or pure es if you want your sockets again though :D. IGN: TsuruyaNyro Last edited by Suzumiyaharuhi#1589 on Mar 31, 2013, 11:28:32 AM
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dammit thats a nice helmet!thanks alot didnt know they are so cheap:)
that would be perfect for me ING Orencik add me if u got questions
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Hey Victor what is your take on Life Leech vs Life on Hit with this build?
Also wouldn't Mara make a better HC cleaver than Templar because of the Reduced Crit, Life and 15% res nodes at the Mara start? Imo the 40% mana regen at the Templar start is a wasted point because your mana will be capped 99% of the time thanks to Mana Leech. Last edited by iiryo#1723 on Mar 31, 2013, 6:23:04 PM
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" life leech is way better, not really, the reduced crit can be achieved with an enfeeble curse . It is not, half regen maps and using skills in general besides cleave require regen, you ahve to spam endu cry, cruse, drop a trap etc you cant do those things fast without regen. I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/ https://www.facebook.com/victorseicheart/ World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950 Highest level char in Closed Beta, Wytchfindergeneral Last edited by VictorDoom#6290 on Mar 31, 2013, 6:28:35 PM
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I use life on hit on reflect maps, because the heal is instant. I use it with life leech also though to handle the healing from taking big hits. Basically I swap out weapon elemental damage for life on hit, and my swings don't even lower my health for a moment.
Taking out weapon elemental nerfs my damage obviously, but not as much as having to stop swinging to wait for LL to fill my bulb does (let alone the safety element). Last edited by magicrectangle#3352 on Mar 31, 2013, 8:14:28 PM
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Can i use blood magic gem instead of mana leech? or is mana leech better
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" 1. Mana used for cleave is rather high. At my 5.13 attacks per second with a 26 mana cleave = 133 mana/second. 2. Mana leech can only eech 12.5% of mana/second meaning with around a 700 mana pool, you'd only get a maximum of 87.5 mana/second. 3. With a 20% mana leech that becomes 105 mana/second. 4. With the starting templar mana regen node and mana flows, one achieves 22.5 mana/second, making the total mana/second 127.5 mana/second. 5. with a piece of jewelery with mana regen or mana on kill, using mana leech is sustainable and preferable to using blood magic ON NON 50% REGEN OR NO REGEN MAPS The problem lies in these 50% regen or worse, no regen maps. On 50% regen maps, with mana leech, cleave becomes nearly unusable making near -70 mana/second. With an unreserved manapool of usually around 100-120, one could sustain attacking for barely two seconds. This issue is further compounded in no regen maps, where if one casts a curse that's not bloodmagic'd or uses a totem, and then uses cleave but doesn't hit a monster, or casts two curses in a row and empties his mana, he or she would either have to carry around mana pots, or be screwed for that map, sub optimal if you ask me. I personally use a bloodmagic gem. At 48 life/cleave it is a constant 246life/second degen while attacking, however, I don't suffer from any drawbacks on no-regen or half-regen maps at all. I do feel though, that one who uses manaleech instead of bloodmagic while not completing half regen or noregen maps has a significant advantage over bloodmagic characters in that they don't lose 246life/second to bloodmagic costs, A very significant number. Plan B: The most expensive plan fucking ever. Get the best 6Linked chest ever, then get 4 red, 1 green, 1 blue socket. Mirror it Then change the colors on that chest to 3 red, 2 green, 1 blue. Swap the chests on no-regen and half-regen maps as necessary. IGN: TsuruyaNyro Last edited by Suzumiyaharuhi#1589 on Apr 1, 2013, 10:24:18 AM
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" of course you can, i use mana leech, i never bothered to chrom my armor more to try it with BM, and because im also too poor to do it, but i do think its better with mana leech cause you dont lose life at all. Mana leech is useful also because you can attack and cast stuff at the same time, the leech rate is very high, with a BM gem you would have a mana problem As Suzu said^ the only annoying bit is half regen maps where your cleave might stop, but you can overcome that by just grabbing a mana flask with you. I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/ https://www.facebook.com/victorseicheart/ World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950 Highest level char in Closed Beta, Wytchfindergeneral Last edited by VictorDoom#6290 on Apr 1, 2013, 7:54:38 AM
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Still hitting hard @ 70.
My tree so far: stats: HP: 3k Mana: 2.1k AR: 2.5k EV: 2k DPS: 7.3k All res: +82% Chaos res: -44% Mana regen: 110/sec HP regen: 82/sec With two good AR/ES pieces and a 20 Discipline I can run seven auras: Wrath(16), Anger(16), Purity(16), Vitality(16), Discipline(20), Clarity(15) and Grace(10). Next up is to buff the HP. 3k is not enough but there is plenty of HP nodes nearby and I don't have HP on the amulet and on one of the rings. Further down the line I would like to tinker with Rime Gaze effectively making this build use a 6L cleave. It would take extreme luck to roll RRRG on it though. As a natural extension Kaom's come in to mind as we don't need any more links. [Standard league - UTC +2]
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