Niffler´s Endgame Righteous Fire Guide [2.0.0]

Hey Niffler, big fan of your builds. I was wondering, is dual curse really needed, or can I freely play the game with just Elemental Weakness without Flammability. Also do you use the Cast when Damage Taken with Ice Nova to proc the Elemental Equilibrium? And my last question is, does it matter what form of movement you use? I know your build involves Lightning Warp, but I see players like ZiggyD use Leap Slam. Sorry about this long list of questions and I thank you if you get a chance to answer these. Always a big fan of your videos.
Last edited by SkyeAssassin#7826 on Mar 13, 2015, 2:17:47 PM
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rinleezwins wrote:
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NoLifeNiffler wrote:
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kilgorek wrote:
I am sorry if this question was already asked, but why not INNER FORCE? Isn't it another way to buff up RFs damage?

BTW - this build is insane, thx for great work and this guide!


Innerforce will not increase ur RF dps, but instead increase the degen u rechieve from it ;D



I know that "increased effect of buffs" increases the damage you take, but are you sure it doesn't increase RF dps?


It does both, he is wrong "Buffs affects still cause Increase damage to both players and monsters such as Inner Force" ...taken directly off poe wiki, checked 3 other popular sites just to be sure.

Inner force will cause you to burn more, also causes monsters to take more dmg, and increases the "more spell dmg" bonus...it will also affect any buffs you have up, so for me I get all that plus an increase on clarity, purity of fire, and herald of lightning.

My build is not this one, i'm and 95 RF incinerator...ive tried this build and it wasn't for me...felt a little to squishy/slow for my liking, I like my clear speed better as an RF incinerator! This build main dps point is RF, as an incinerator I get that plus a 6.5k "GMP", 13.7 cast per sec incinerate! I even get an empowered curse for a total of 49% drop on all elemental! Maybe if cyclone had a higher base radius/less movement speed reduction like in D3 id like it, but being able to warp to grps of mobs and drop them almost instantly and then warp off to the next is far faster...all this adds up to this build being put in 2nd for me, fun build though!
Last edited by justinmm1988#6504 on Mar 13, 2015, 5:32:16 PM
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justinmm1988 wrote:
It does both, he is wrong "Buffs affects still cause Increase damage to both players and monsters such as Inner Force" ...taken directly off poe wiki, checked 3 other popular sites just to be sure.

Inner force will cause you to burn more, also causes monsters to take more dmg, and increases the "more spell dmg" bonus...it will also affect any buffs you have up, so for me I get all that plus an increase on clarity, purity of fire, and herald of lightning.

This is not how it has ever worked. If something was changed and wasn't in the patch notes, then I can understand. But...

Considering the articulation on poewiki and seeing a person who put it there has no other contributions, I have hard time believing it. I ran a couple of tests with my RF Marauder and saw no difference whatsoever in damage between IF and no-IF, although that doesn't say much. Can you provide your "other popular sites"?

e. Did further testing in PVP with a friend and can definitely confirm that IF does NOT increase damage of RF burn.
Last edited by Alhoon#2008 on Mar 14, 2015, 4:57:14 PM
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Alhoon wrote:
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justinmm1988 wrote:
It does both, he is wrong "Buffs affects still cause Increase damage to both players and monsters such as Inner Force" ...taken directly off poe wiki, checked 3 other popular sites just to be sure.

Inner force will cause you to burn more, also causes monsters to take more dmg, and increases the "more spell dmg" bonus...it will also affect any buffs you have up, so for me I get all that plus an increase on clarity, purity of fire, and herald of lightning.

This is not how it has ever worked. If something was changed and wasn't in the patch notes, then I can understand. But...

Considering the articulation on poewiki and seeing a person who put it there has no other contributions, I have hard time believing it. I ran a couple of tests with my RF Marauder and saw no difference whatsoever in damage between IF and no-IF, although that doesn't say much. Can you provide your "other popular sites"?

e. Did further testing in PVP with a friend and can definitely confirm that IF does NOT increase damage of RF burn.


Read the buff tool-tip! It only makes sense that it does, why would they do 2 out of 3?! But hell maybe im wrong, idk...I was always told it did, if its wrong someone needs to change that on poe wiki.
Last edited by justinmm1988#6504 on Mar 15, 2015, 12:07:23 AM
I think it does both to damage to yourself and mobs but who knows

And would you really notice it? you can test inc burning gem and you won't notice it gone (at least i didn't when i tried it on dom.. only did it once tho maybe im mistaken :D)
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Lynerus wrote:
I think it does both to damage to yourself and mobs but who knows

And would you really notice it? you can test inc burning gem and you won't notice it gone (at least i didn't when i tried it on dom.. only did it once tho maybe im mistaken :D)


That's the problem, no tooltip dps on RF. They should really give RF some love, and get a tooltip for the spell. It cannot be possibly that hard to do, there are just a few factors.

Of course it's not difficult to grab a calculator and calculate your RF dps, but without a tooltip it's really difficult to say what works with it, and what does not.
http://i.imgur.com/8fqgfAh.png
Last edited by rinleezwins#0151 on Mar 15, 2015, 1:04:10 PM
So I talked to a friend of mine, he say's it doesn't because "IF" specify's "on you" ...so according to him I guess it follows the same rule as the heralds...to me it doesn't make sense because RF is a buff that is on you, and logically one would assume all aspects of said buff would apply, but then again a lot of things in this game doesn't make logical sense so who knows! lol
Last edited by justinmm1988#6504 on Mar 15, 2015, 1:25:51 PM
Hi! I've enjoyed working up to this build (excpet for leveling from 61-65...) as the first guided build I've followed for this game. However, now that I'm trying out the build itself, I've run into two main issues:

1) How the heck do you have enough Int and Dex to run your gems? I've resorted to trying to get it via gear (even crafting these offstats onto some of my armour) in order to equip everything properly - and most of my gems aren't even leveled very much yet! I haven't been able to level Elemental Weakness past 7.

2) How do you avoid taking too much damage? I have about 43% estimated physical damage reduction at the moment, and am prioritizing maxing my cold resist next (it and chaos are my only non-maxed resists), but when RF is on, my life regen is slow enough that I seem to need to resort to chugging health flasks between packs of monsters in order to stay alive - and sometimes packs of monsters just do too much damage to me. Cyclone + Life Gain On Hit seems to cost nearly as much HP as it heals most of the time, if not more - what am I doing wrong here?


Thanks for the awesome guide!
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banana2000 wrote:


2) How do you avoid taking too much damage? I have about 43% estimated physical damage reduction at the moment, and am prioritizing maxing my cold resist next (it and chaos are my only non-maxed resists), but when RF is on, my life regen is slow enough that I seem to need to resort to chugging health flasks between packs of monsters in order to stay alive - and sometimes packs of monsters just do too much damage to me. Cyclone + Life Gain On Hit seems to cost nearly as much HP as it heals most of the time, if not more - what am I doing wrong here?



Use a ruby flask to heal rather than chugging HP flasks.
Hello guys I've been enjoying this build for a while but I still can't match the smoothness of what the OP did.

My problem is whenever something hits me hard or keep hitting me so I lost my health, my cyclone cannot regen it back full. I am not sure what went wrong.
I have about 5.3k hp. Should I switch to a carcass jack or get a better life on hit? What am I missing? For example, I can't facetank Dom's lightning channel cuz my life regen is not enough. I am using OP's passive.

Here is the gear I am using
Last edited by Sky_7#7161 on Mar 17, 2015, 3:38:54 PM

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