fireball CI crit high dps Not for newbs.

*facepalm*
I give up.
Ignorance ain't a virtue.
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Bada_Bing wrote:
I wouldn't use faster projectiles. The cast speed and projectile damage bonus is rather mediocre, whereas the projectile speed isn't needed for fireball as that has a very good range already.
Get concentrated effect instead. It has a huge MORE multiplier; probably one of the best support gems for fireball.


also im not saying its bad. im just saying without facts and to me using faster casting helps more with life leech were i can cast them faster and again i switch it out with 20/20 ce in the atzire area where you need to have high damage and good life leech. it didnt seem any different damage wise but with life leech the faster casting help.

if someone wants to show me ingame how it works i will be happy to watch and play my ign is phish samae as my account.
rawrawr
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Sarunastm wrote:
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j0zef wrote:
Lastly, GMP is worlds better than LMP for fireball. Problem is that you probably attack from afar due to low survivability. If you can figure out a way, gear-wise, or play-style wise to get up close to enemies, you'll notice that shotgunning with GMP does a LOT more damage than LMP.

All of these will make your fireball more mana intensive, and that's something you may have to resolve. As an example, my fireball costs 179 mana to cast.

Good luck.


Increased Critical Damage is not that bad for support for Crit Fireball. Of course FP and CE are slightly better.

And I completely disagree with you on GMP part. From post you've made I see that you run life based build with Eldritch Battery. Easy Mana and Mana Regen. So you can run GMP without problems. But you suggest GMP to a person with CI and Infernal Mantle?
And of course... Why is GMP better that LMP for Fireball? It's only for huge packs mobs. Which are easy kill for both. But for bosses i think higher damage is better, of course in total 5 GMP projectiles have more damage than 3 LMP projectiles, but you wont hit them all. 1-3 will only hit the target. Thus higher damage LMP projectiles are better and cost 25% less Mana. And with lower mana costs you can spend less passives on Mana/Mana Regen nodes and on gear. Thus more damage or survivability.

Either way, in my opinion life based build with Eldritch Battery should only consider use GMP, for everything else LMP is better. And yes, you should never suggest GMP for a guy with CI and Infernal Mantle. I use them both so I know situation with low mana and costs of solving it. Thats why I know your suggestion for GMP is horribly wrong.
You're semi-factually correct but are missing the main point I was making.

His survivability sucks, so he uses LMP since he very rarely stays close enough to hit with more than 1 projectile, and since 1LMP fb>1GMP fb, LMP wins. In every other way, LMP loses. GMP is a better boss killer, a better AoE spell and a better PCoC generator.

I don't see the point of this thread though. The OP just said "well if my tooltip is higher it must be better", which is as newbish as newbs gets.

(PS - you're wrong on GMP without EB. I can run it just fine, even without discipline. Problems occur when you don't use LW for movement or play like an idiot with MoM so the hits drain your mana)
Last edited by j0zef#4035 on May 26, 2014, 3:43:22 AM
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j0zef wrote:
You're semi-factually correct but are missing the main point I was making.

His survivability sucks, so he uses LMP since he very rarely stays close enough to hit with more than 1 projectile, and since 1LMP fb>1GMP fb, LMP wins. In every other way, LMP loses. GMP is a better boss killer, a better AoE spell and a better PCoC generator.

I don't see the point of this thread though. The OP just said "well if my tooltip is higher it must be better", which is as newbish as newbs gets.

(PS - you're wrong on GMP without EB. I can run it just fine, even without discipline. Problems occur when you don't use LW for movement or play like an idiot with MoM so the hits drain your mana)


Sorry, but i can't understand why GMP is better for killing bosses... Maybe if you always are staying in the distance that allows all 5 projectiles to hit or having bad aim.
For AoE part there is no discussion, GMP is definetly better than LMP. For PCoC generation is same if you have decent aim. If you dont... Then GMP is better. And knowing that using GMP instead of LMP increases Fireball cost by 1/3... It's not worth it. Especially with Infernal Mantle.




Yeah, about tooltip op is really strange... What I can say... It doesn't mean it's broken if you can not understand why it shows that way.

Faster Casting part instead of CE I could understand, because higher mana cost would give more chances to fall to low mana (because mana regen begins after first cast). This is one reason why GMP is cancer in his and mine setup. Because of Infernal Mantle you need to stay from low mana, thus unreserved mana must be higher than Fireball cost + reserved mana. But still... Using Faster Casting and complaining about CE mana cost is strange.

And why does Faster Casting give more life leech? With higher damage hits with CE you would get more leech. Of course if it's not above 40% cap.

How much ES does this build have? (I'm too lazy to calculate myself)


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