[1.1.2] INVASION Its a trap! [ - EB MOM EE - ]Trapper Witch
Hi, just decided to share my trapper build, since ive got asked about my build few times in last 24 hours
This build is based on insta shock and perma frost delivery, also its fun to play around with elemental equilibrium :) Combo: light trap for shocks -> cold snap trap for freeze -> fire trap for dps -> repeat Changelog:
Spoiler
- changed 3 nodes (took harier instead haste path)
- updated passives to lvl90 - changed some passives for more life output - added 39points tree - switched Elemental Proliferation to Concentrated Effect in the 5L chest linked to the Fire Trap so here we go: Pros:
Spoiler
- not expensive - perma frost - shocks - had no problems with 66-74 maps so far - good support for team - faceroll groups of monsters Cons:
Spoiler
- chaos damage gonna hurt you - life regen / potion dependant - sometimes team dependant - dunno 39 Points tree: Current tree: 90lvl tree: Items:
Spoiler
What you will need in your items: Wand: Spell damage and high % critical strike chance for spells is a must Shield/Armour/Helmet/Gloves: High ES + Evasion + Life + Res Amulet: Atziri's foible - core item - perfect stats for our trapper! Rings: Resists + life - if u can afford try to get Resists + life + mana + mana regen Boots: Deerstalker - core item Belt: Sunblast - core item Potions: U need set of insta potions to remove frozen / shocks / burning Gems:
Spoiler
5L Chest: Fire trap + Fire penetration + Multiple traps + Concentrated Effect + Reduced duration
Helmet: Bear trap + Item rarity + Culling strike + Added fire damage Gloves: Lightning trap + Multiple traps + Elemental proliferation + Reduced duration Boots: Cold snap ( get quality one its cheap! ) + Multiple traps + Elemental proliferation + Reduced duration Shield: Lighting warp + Faster casting + Reduced duration Wand: Clarity + Grace + Reduced mana Bandits:
Spoiler
Normal: Help Oak
Cruel: Passive Merciless: Passive Q&A
Spoiler
Why reduced duration gems? - your traps will trigger instantly and wont get destroyed by monsters
Credits: DHMarian - idea of trapper witch and help with skill tree Ign: JessieRogers_ Witch trap build: http://www.pathofexile.com/forum/view-thread/887619 Last edited by promote#7933 on May 16, 2014, 8:48:22 AM
|
|
NICE BUILD!
| |
As you are cycling through the elements, the fire/cold/lightning increase nodes only contribute 1/3 of their value, whereas the % increased elemental nodes at the shadow start get applied every time. Instead of 30% elemental for three points you get (adjusted for their real contribution) 24% single element for six points. Even when taking into account the ailment bonus, you would be better off with the three 10% elemental nodes + three crit nodes as the crit chance also means higher chance to trigger an ailment.
Last edited by Bada_Bing#4191 on Apr 13, 2014, 12:34:55 PM
|
|
" just did small research on it and somehow youre right just not sure if it worth it 0.06% chance for crit on cold snap per 15% critical strike chance node vs 5% chance to freeze Ign: JessieRogers_
Witch trap build: http://www.pathofexile.com/forum/view-thread/887619 |
|
" I was thinking of Assassination + 2 transfer crit nodes, which would get you 80% increased crit chance and 20% crit multiplier. For cold snap that's 3.2% on top of base crit, for fire trap 4%. That's a bit less chance for triggering the status ailment, but will get you higher initial damage (along the 20% crit multiplier) which also increases secondary damage/duration. Last edited by Bada_Bing#4191 on Apr 13, 2014, 2:02:04 PM
|
|
" thanks for saving my time doing the math i really appreciate this, gonna check it soon on poe builder and i will make decision which path i want to chose cause somehow both factors - dps and freeze chance have the impact on survivability and now im pretty much confused :D before respec / after respec dps: Fire trap: 1059.4 / 1220.4 Lightning trap: 527.6 / 598.5 Cold snap trap: 761.4 / 864.3 Ign: JessieRogers_ Witch trap build: http://www.pathofexile.com/forum/view-thread/887619 Last edited by promote#7933 on Apr 13, 2014, 3:31:32 PM
|
|
great build, it works
|
|
Looks cool!
Why is witch to be prefered over shadow? In which order should i pick up nodes? |
|
" witch has better start as u can see, also updated build with 39points tree to give u an idea what u want to take at the beginning, u want to have all 3 key passives around level 60 (EB, MOM, Iron reflexes) Ign: JessieRogers_ Witch trap build: http://www.pathofexile.com/forum/view-thread/887619 Last edited by promote#7933 on Apr 15, 2014, 7:11:45 AM
|
|
Hi promote!
I assume I'm not aware some part of trap mechanics and I'm wondering whats going on with Reduced Duration linked to all 3 trap skills. Is it increasing dps somehow or what? |
|