1.2.0 - Spectral Throw Crit Dagger (HC Viable)

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prospecial wrote:
to have another st slot for power charges would be a complete waste of an item that you can use for defense
why not use it in a 5L as Dmillz stated
with so much extra crit from charges and a good dagger you might even be able to drop crit nodes in your tree later on

i never liked the pcoc gem either, but now i love
great dmg boost

Another thing, I actually tried what he suggested already and it's simply not worth it. It takes a lot of ramp up time where you do almost no DPS to get the charges, and it's a huge PITA maintaining them.

Actually with enough crit you end up dropping the PCoC gem (10% base dagger + good rares + uniques) because you can get 80%+ crit chance without it.
IGN: Dmillz
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NinjaMouse91 wrote:
this is what I have so far as a first ruff draft

https://poebuilder.com/character/AAAAAgYAsNii2cgU9W9qjBa_JpVh4lVLjDaxs-1Bpn-1SPPqKgtwUonTcNX-Crc-QYf56ILHKPpXyQ186rq0DJMnHNwtR1BC2L2mVzrh8kU1kv6PTeO18krIbqqC5JARiq9tbDY9napsjGKs44TAnKc09vxHBo6Kl9Dbblb12HZ94yzhrGa5PpAbEZYOSHBWmhPb1EZxgwlvnspKwzoi6pu1ZfG7fCEDBX3p_i1V0Ald8mND8uE6Qkt43agwcdQjBbXo1ncHhxOcpH_Gflknqc3q6xTA40tX8bNTUkWdmuDr7g==

tell me what everyone thinks.

Interested idea but you will be very squishy. No Ondar's Guile, only 121% life, and no block nodes.
IGN: Dmillz
@Dmillz

yeah I was looking threw the posts an what people have come up with an they have done a lot better pathing/min maxing...I tryed =p
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candoerfer wrote:
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Serge91 wrote:
[...]
For power charges I'm gonna use on a 4L another spectral throw lv1 with GMP, increased crit chance, PCoC and faster proj or even LMP to shoot so many proj that with a couple of hits i should reach 4 PC. With passives on dagger and critical strike chance support gem i should have 70-75% critical strike chance debuffed: with PC on i should reach 85%

AFAIK you only get 1 power charge per skill use. So the only advantage of GMP is that it covers a broader area. It will not give you more charges per attack.


Where did you read that? It's not true, I've tried it. With GMP you probably do more hits: any of these hits have independent crit chance and independent chance to gain a PC if a critical lands.

"
Another thing, I actually tried what he suggested already and it's simply not worth it. It takes a lot of ramp up time where you do almost no DPS to get the charges, and it's a huge PITA maintaining them.

Actually with enough crit you end up dropping the PCoC gem (10% base dagger + good rares + uniques) because you can get 80%+ crit chance without it.


That's true but.. I didn't have problems to refresh PC countdown with another skill with more range. Though it's true you could use that 4L for a more defensive skill combination: but hey, you still have 2x3L from shield/weapon and another 2x4L from the gear. So I don't think it's a wasteful sacrifice.

Yeah once you reach 80% chance, PC are pretty useless: you can reach it without PC but you need veeeery good gear, it won't be easy at all.
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Serge91 wrote:
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candoerfer wrote:

AFAIK you only get 1 power charge per skill use. So the only advantage of GMP is that it covers a broader area. It will not give you more charges per attack.


Where did you read that? It's not true, I've tried it. With GMP you probably do more hits: any of these hits have independent crit chance and independent chance to gain a PC if a critical lands.

It is true that each projectile has an independant chance to crit (and tus independant chance to generate a PC), however afaik the charge generation from the gem is capped for 1 charge per skill use (unless you use Voll's Protector).
Pupicitas: lv. 100 Shadow
[2.1] Guide for Life based Crit Dagger Reave Shadow: /994474
EU Officer of Umbra Exiles: /732431
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candoerfer wrote:
[
It is true that each projectile has an independant chance to crit (and tus independant chance to generate a PC), however afaik the charge generation from the gem is capped for 1 charge per skill use (unless you use Voll's Protector).


i can vouch that, with st pcoc you get only 1 power charge per attack even if some projectiles crit multiple times
i tested it myself yesterday
volls protector is a different story though, as you stated
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prospecial wrote:
"
candoerfer wrote:
[
It is true that each projectile has an independant chance to crit (and tus independant chance to generate a PC), however afaik the charge generation from the gem is capped for 1 charge per skill use (unless you use Voll's Protector).


i can vouch that, with st pcoc you get only 1 power charge per attack even if some projectiles crit multiple times
i tested it myself yesterday
volls protector is a different story though, as you stated


Uhmmm maybe it was I that saw wrong uh... didn't know that. Well then I'm gonna do as you say.
Hello, i am looking forward to trying your build in new Beyond League. It looks like fun. The only problem, for some reason some of your passive talents are screwed and disconnected when i press poebuilder link. Can you please fix it. Thank you in advance.
http://www.pathofexile.com/passive-skill-tree/AAAAAgYAsNii2VHZsJL_kxa_Ax6xsyaVH0HtQWHipn9VS7VIbWzz6ud0Nj0qC-jWnapwUpsmYqxsjDIBBfm0xbIZlwbb5x6Bz3rEokcGS41h67vj8uHYdvb8_xx6U_66Y0O5Plb1pzR9dQ5IrGbbbtN-EZYs4ZfQeK6QGwcefeOOikjucFaVLhutPeKaE_DVA4fb1ElRlWYEsUxgo4oj9k2SjX3uDlb6_MVnoId2Sn3dDVuvTioppQBeGY7tgwguFfCS815FoSL0-KJAIuraPVv3Ug0hA7t8ZfHQCS1V6f4Ffar4qKLB2A==

Just wondering if the 90% evasion can compare to the 30% life you get I'm pretty sure ranger > duelist is better for damage

Looking at it more you can get like 200% life nearly at 115 opints if you go duelist but How much damage do we lose ? in comparison to shadow

IMO IR > Ondars + Acrobatics

Because block + codt setup is enough verus reflect and i'd rather have armour verus puncture etc

while Ondars+acrobatics is funny verus all of ranged content but melee stuff still hurts


http://www.pathofexile.com/passive-skill-tree/AAAAAgYAsNii2VHZsJL_kxa_Ax6xsyaVH0HtQWHipn9VS7VIbWzz6jY9KgudqnBSYqxsjLTF2-cegUcGS43y4dh29vz_HGNDuT5W9ac0DkisZttuEZYs4ZfQkBsHHn3jjopwVpUumhPw1dvUSVEPq1M1m7XDOspKUUysR31bKk0_J0rIbqq18jWS2L3-j03jplc64fJF_goVICLiR-LQgaQ5LOndDfzFZ6CHdkp9W69OKimltkFqk9XtwA_STb6nbmmE2VjbU9-bg4TvdO1672BLBS2sr2VNFFJHfow2b56DCfGzS1fA4w==

is +14% block too low? for reflect this has 202% life
If so can drop harrier + 15%life for the 9% block at wall of thorns
Last edited by shywar#1210 on Aug 19, 2014, 7:55:32 AM
https://www.poebuilder.com/character/AAAAAgYAsNii2cgU9W9qjBa_sbPtQaZ_tUjz6pmaKgvrY3BSES-J03DV2-dd8l9qRwYOSNh29vwRlrk-VvWnNJAbf8asZttucFbBxRzcoqMs4ZfQmhMsv5MnDY0PxH3jjorb1IautAxsCzt8FdfqukZxIvS4ylZjDXyDCW0Zb57ZWxFQnKTKShslNbmHE1FMS66nK3cHrEfpAn1bKk0_JxUgSsjRNizpbqoJM90NtfLiLFuvqW5OKngNKjgppVivNug6Ug48n8tjQ_Lh

This is my CI/ST/Crit build, and it should be pretty effective with a free bloodrage and the new crafting changes.

Assassin's Mark (Critical Weakness) has been reworked to give Power Charges, so I can run this with a cheap 4L or 5L, and keep up survivability with BR's leech.

I need more ES on the tree, but I'm hoping to be able to scrap by until I can get gear.

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