[1.3.0] [BL/TM] BM Flame Totem solo Magic Find/group culler. (78+Maps solo/Dominus)

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WarriorX10 wrote:
post above link still has 105 points of the tree unspent....looking forward to seeing your tree and comparing it to my L82 Flame totem


Are you referring to my build or the OP's? If you were talking about mine then I'm a bit confused since there are only 120 points available?

If I were to do a full 120 point tree it would most likely include more life (221% overall), more ES (I hope to use a 6L Infernal Mantle), +1% max lightning res, and 2 more endurance charges. I think the damage would be great but I won;t know for sure till 1.3 is released..

http://www.pathofexile.com/passive-skill-tree/AAAAAgEAxthYYz38jM_EWPZIXz8UIBo-7w7yL1BHajtqHtIh8kGCB9l8FHEOPPjr3786Uiyn6hglvLyfSsR2rPcyGJEUTfauz35yqa2NrKrE9lnzPQ88LSftnz7AGhzOxq5M_wYOLdJmnnGFtzEaOCtQtz4QzK9s1HxY5frSeuaMdpBVDc3-Cv6HaPIJ9sMTHRQWb2P9njwnL_5U8kXYvXsg8B9aK49GJKrjakbXOuE1kviTogCj8puhNummV7Xy_o8Es3gv99dN426qOVKESKyYSsi8N1xr8Ww6WD8nWAfDbTbYVcZkhEkbg9sGoCqN7FW77ZHO
Hello guys,

Am i missing something or 1.3 is horrible for us?

I mean we loose fire nodes near Witch tree
That's 71% increased fire damage + 3% fire penetration? (1.3 tree)

Or we get that much from templar tree?
"
WarriorX10 wrote:
post above link still has 105 points of the tree unspent....looking forward to seeing your tree and comparing it to my L82 Flame totem


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rampagingrabbit wrote:
"
WarriorX10 wrote:
post above link still has 105 points of the tree unspent....looking forward to seeing your tree and comparing it to my L82 Flame totem


Are you referring to my build or the OP's? If you were talking about mine then I'm a bit confused since there are only 120 points available?

If I were to do a full 120 point tree it would most likely include more life (221% overall), more ES (I hope to use a 6L Infernal Mantle), +1% max lightning res, and 2 more endurance charges. I think the damage would be great but I won;t know for sure till 1.3 is released..

http://www.pathofexile.com/passive-skill-tree/AAAAAgEAxthYYz38jM_EWPZIXz8UIBo-7w7yL1BHajtqHtIh8kGCB9l8FHEOPPjr3786Uiyn6hglvLyfSsR2rPcyGJEUTfauz35yqa2NrKrE9lnzPQ88LSftnz7AGhzOxq5M_wYOLdJmnnGFtzEaOCtQtz4QzK9s1HxY5frSeuaMdpBVDc3-Cv6HaPIJ9sMTHRQWb2P9njwnL_5U8kXYvXsg8B9aK49GJKrjakbXOuE1kviTogCj8puhNummV7Xy_o8Es3gv99dN426qOVKESKyYSsi8N1xr8Ww6WD8nWAfDbTbYVcZkhEkbg9sGoCqN7FW77ZHO


He doesn't have the 1.3 tree stuff installed.
"
WiseGuard wrote:
Hello guys,

Am i missing something or 1.3 is horrible for us?

I mean we loose fire nodes near Witch tree
That's 71% increased fire damage + 3% fire penetration? (1.3 tree)

Or we get that much from templar tree?


I wasn't using that anyway. 1.2 tree I was using:

http://www.pathofexile.com/passive-skill-tree/AAAAAgEBA8YEBwYOBqAJ9hBYEMwUIBRxFm8YahiRGNcaOBynHRQfAiSqJbwnLyftKhMrtiycLKcyNDWSNuk6WDwtPfw_J0rESshPfVBHUWBTpVRJVbVVxlgHWGNZ81orXz9j_WSEZp5sFm6qcql4L3hpfOV-4oBWg9uHGYdljEaMz49GkFWboZ7No_KkrKcwp4SsmKyqr7e18rc-vJ_AGsEExBXE9sauxtjYvd-_42rjn-oY7w7yL_ZI9q73MvfX-JP46_m9-tL8S_4K
Is this build viable to start with in new HC league?
Nemesis IGN: [Removed by Admin]
http://poeurl.com/y7LUh3b

That is an optimized version of the 1.3 tree (assuming the choice of non-attribute points was correct). I saved one point overall and swapped 10 STR for 10 DEX to help with GMP's requirements.
Current 1.3 tree looks to be a huge improvement for this build so far. I'm doubting the damage in templar area is going to stay that high though.
I'm much too lazy to install 1.3 tree, so here's my rough idea at the moment on poebuilder:

https://poebuilder.com/character/AAAAAgEAxthYYz38jM_2SF8_8i8aPmoeajslvN-_DjwUcdl8ggfyQdIhLKdKxPauVw3ZYa2Nz352rBkuJ-0GDtR8CfbE9jwtxq4QzPiTK7aMRv4Ktz618jWS2L35vQagZIQ_J0rIbqokiz0PBjlPfYBWUWBQR-8OFCDsODrYfLuQVScvGjjAGmaeo_JaK1jlKhNxhXrmY_1G17FC2rmboY9GHRT60lgHfOUYangv42oWbzbpJKpVxjpYrJj31_FsLpSXhTT3IbDEFYx2tzGCmw==

Better to go to Templar start area?

https://poebuilder.com/character/AAAAAgUAwJqLjPnd2fwJqsBmogAEs4Kb7SDhc4x2njzsOJBVJy9xhcAaGjhG11cpsULauVFgT32AVgY5JIt8uzrYJ-3E9j0PCfbUfAYO-JOMRiu2EMzGrjwtSshuqrXyNZLYvf4Ktz75vQagZIQ_J89-rY3ZYRkudqzyL2o7ah7SIVcNggfyQRRx2XwlvN-_DjxKxCyn9q4qE1jlZp6j8lor-tLjahZvNukkqlgHfOUYangvm6GPRh0ULpSXhTT3IbDxbKyY99dVxjpYg9s=

The former has +66 life, +128% life, 142% armour
The latter has +50 life, +121% life, 84% armour

The former has 44% ele damage, 94% fire damage
The latter has 92% ele damage, 70% fire damage, 46% spell damage

That's quite a big damage boost for a fairly small life decrease. Maybe stops you wanting to use a Herald, which saves a passive point too.

Or maybe life for both is too low.
Last edited by NoImagination#6952 on Dec 6, 2014, 5:13:00 AM
The Templar version looks nice.However i'll get short on Dex. Might have to grab Expertise at least
The Templar version looks terrible.

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