[2.3] Shakk's Cyclone Build. A story about a man and his fists.

Thanks Shakk, appreciate you taking your time to answer.
IGN: MrNobody
"
ShakkaFL wrote:


Yes of course, my tree takes the marauder starting nodes (both of them), so it works just as well as Marauder. As for why I chose Duelist? well.. I had a lot of Marauder characters, and no Duelist, and that's pretty much it, no real benefits besides that 1 attack speed node.

As for Warbands, I've been getting a lot of feedback from players that the build is performing quite well, I don't have a new Meginord's to test but with a 774% Facebreaker I managed to break the 100k dps mark.
Saffel Frame nerf should no matter, after all it's just your alternate shield, you'll still wear your main shield (eva or armor) 95% of the time.


How did u manage to break 100k, I hover around ~61k with all buffs up. Also I do not have 3 aura so no hearld of ash, but I dont think that is the reason why are dps are so different?
"
hence wrote:

How did u manage to break 100k, I hover around ~61k with all buffs up. Also I do not have 3 aura so no hearld of ash, but I dont think that is the reason why are dps are so different?


With a 778% Facebreaker, this is with Blood Rage active (obviously), and 3 Auras I run, Haste, Hatred and Herald of Ash. Do remember, my jewelry still has room for improvement, so much higher dps is achievable without sacrificing passives.

95k DPS without Frenzy charges.

113k DPS with 3 Frenzy Charges
Last edited by ShakkaFL#0020 on Jul 28, 2015, 6:51:10 PM
"
ShakkaFL wrote:
"
hence wrote:

How did u manage to break 100k, I hover around ~61k with all buffs up. Also I do not have 3 aura so no hearld of ash, but I dont think that is the reason why are dps are so different?


With a 778% Facebreaker, this is with Blood Rage active (obviously), and 3 Auras I run, Haste, Hatred and Herald of Ash. Do remember, my jewelry still has room for improvement, so much higher dps is achievable without sacrificing passives.

95k DPS without Frenzy charges.

113k DPS with 3 Frenzy Charges


How are you doing survivability wise? For example versus lvl 80 map bosses?
IGN: MrNobody
"
AI1055 wrote:


How are you doing survivability wise? For example versus lvl 80 map bosses?


No problems, yet to die to a boss in 2.0, didn't die to Village Ruin boss either which seems to be the strongest boss, only died so far to yolo opening strongboxes (it's bad mkay) this patch.
I see why my dmg is different then yours.... I run Determination instead of Haste... I am going to run Haste totally forgot about that gem
Is this build uber viable in its current state?
"
ugonna100 wrote:
Is this build uber viable in its current state?


Killed Uber once pre-2.0, I might make a video of it when I get a set again. There's some things that change though, like runnning high level EC to get charges and using immortal call on the trio.

But shouldn't be too different, I mean the build got super buffed this patch
Last edited by ShakkaFL#0020 on Jul 30, 2015, 1:36:14 PM
"
ShakkaFL wrote:
"
ugonna100 wrote:
Is this build uber viable in its current state?


Killed Uber once pre-2.0, I might make a video of it when I get a set again. There's some things that change though, like runnning high level EC to get charges and using immortal call on the trio.

But shouldn't be too different, I mean the build got super buffed this patch


What if you use daressos instead? would you still use a high level EC? i'd assume a CWDT auto IC setup as well instead.

but then again, how do i dodge with no dodge nodes...

EDIT: Lol i forgot that daresso's is charges on kill, so i would still have to self cast everything for the trio

do you think i should switch a gem in cyclone for Fortify to do uber?
Last edited by ugonna100#3752 on Jul 30, 2015, 2:32:17 PM
"
ugonna100 wrote:


do you think i should switch a gem in cyclone for Fortify to do uber?


Yes, that's pretty much mandatory now. Swap Added Fire if you have that on.

Report Forum Post

Report Account:

Report Type

Additional Info