[1-2.0] CoC Sci/Sha/Ran/Due with Block - Song of Ice and Fire. Cheap. Fun. Nerfed
How about "The Three Dragons Golden Mask" for more DMG? I mean ur Fire DMG can shock (that means 50% more dmg) and ice dmg can ignite wich is also more dmg.
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How about bino's knife instead of ungil knife??
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Would it be possible to post a general passive tree progression for leveling? This is what I have right now:
http://www.pathofexile.com/passive-skill-tree/AAAAAgAAAx4GIwhnFr8YPB9BIuomlSj6KgstqDY9S1dVS13yYeJtbG-ecFJw1XcHgseDCYcTidOMC4w2kzqYrZu1nKSxkLVIt9a5fL0nwOPDOspK21nndOjW7LDxs_Pq-eg= But now I'm a bit lost. Should I rush to Twin Terrors and Dervish? Or rather go for Acrobatics and Ondar's Guile? I'm already using the CoC setup and it works just fine. |
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" Don't think so. Daresso's dodge is nice, but 6Ling it?! " Good for dps if dps is what you want. Never tried it myself. " It costs much more than all basic gear for this build altogether. I think it is good, but you lose max block, and there are better builds for Bino. For this build Bino will offer dps close to this cheap dagger I use: " May be later. General advice: don't rush anywhere, get what's nearby. Blood drinker cluster, then Phase Acro, then Ondar's, Heartseeker and Herbalism in any order etc. Take +30 str/int nodes if you can't level gems without them. Last edited by SunnyRay#1519 on Sep 8, 2014, 5:09:43 PM
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I'm ready to share a variation of this build I use in Rampage. Currently level 80, gems level 17.
Finally I'm sure that it works. EB/MoM/AA, Coil, Acrobatics, block, spell block: almost all cool defensive stuff available. Double Weaver fight video. This is something I could hardly survive with the original build. Current skill tree. One of possible final trees (max block). Another one.
Current gear
Amethysts are a swap for this fight. Not sure if changing a ring made it better or worse. Don't mind some gems, I level them. Total currency spent: about 3 ex plus some alchs and chroms on crafting. Future upgrade: Rathpith Globe. Herald of Ice is in question, was it better to leave more unreserved mana? Should I have used mana or hybrid flask? Last edited by SunnyRay#1519 on Sep 9, 2014, 6:38:26 PM
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Whats the reason to keep ST at lv5? The mana cost only increases now from 10->11 or am i missing something?
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" 10? ST level 1 cost is 7. There is no reason to level it since it only affects attack damage and do nothing to spells we deal 99% of damage with. No reason to level, no reason to not level :) |
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I meant from lv10 to lv11 on the gem the manacost goes up (from 7->8mp per attack).
Just kinda thought it was strange since its still essentially a free dmg upgrade. |
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I don't know current ST cost progression.
It's a free almost 0 dmg upgrade for almost 0 cost :) |
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I like this new tree and i generally like your theorycrafting, thanks for sharing!
Only one question: have you tried experimenting a little with three dragons? Trading freeze for shock is a big deal in terms of damage, and since the thing has 30 all res it may be a fitting replacement for your Goldrim. |
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