[1.2.0] Rampage/Beyond - Exiled Fiery Dragons (self-found / newbie friendly / hc tested)

Great guide, trying it out myself now and I first time play hardcore/invasion^^

But one little thing you might want to change is, in the Normal Difficulty Spoiler:
You may write that the secondary skill gem is Searing Bond, because yes there is a Picture of it but noobs like for example me may not know which skill it actually is^^

And I have a general question, do you play Solo ? Because you said that you are tired of people dying in partys etc., just want to know if I should try to do Dominus solo or better in party^^
Last edited by korzasa#7966 on Mar 16, 2014, 4:52:04 AM
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korzasa wrote:
Great guide, trying it out myself now and I first time play hardcore/invasion^^

But one little thing you might want to change is, in the Normal Difficulty Spoiler:
You may write that the secondary skill gem is Searing Bond, because yes there is a Picture of it but noobs like for example me may not know which skill it actually is^^

And I have a general question, do you play Solo ? Because you said that you are tired of people dying in partys etc., just want to know if I should try to do Dominus solo or better in party^^


Fixed that, thanks!

I generally play solo. So with my first char we started to play and then when one party member died at act 3 normal, we stopped, then next day I believe, I died on Vaal merc, and short after third friend ripped... so after all those rips, new chars were made and we kinda leveled for the most part separatelly.... Point is, I sometimes write too much... I finished this time to Merciless solo. Only exception to that was Vaal merciless, was in party... were to the to rope in Vaal for party, so that we could all kill 1-man HP bar Vaal fast.

This build is great against any Vaal, thing is I died to him first time, so tried to have more "meathshied" for Vaal target practice. Also again forgot to bring topaz/granite to the fight. Really it's not a hard fight, unless you were both unlucky and unprepared like I was.

Lastly, cruel dominus you need to take care of minions as well in second phase, and on merciless, I don't recommend fightining him on your own, unless you're prepared... (also no point in fightining him at all, unless farming). That being said, this build is great solo, great in parties. Only in parties you have more meatshields around ya. :)
[1.1.0] Invasion/Ambush - Exiled Fiery Dragons (self-found / newbie friendly / invasion tested)
http://www.pathofexile.com/forum/view-thread/816814
Great build got extremely lucky today
im on ambush league and you made an invasion end build can you make one for ambush please.
Great, thanks for the quick answer!
Is Searing Touch and Infernal Mantle good for this build? I mean should I get it if I can afford it?
And when do I actually skill that "Ancestral Bond" ? I dont know shit about totems and stuff and I wonder why you dont take it on your 40+ points spent tree but on the 50+ one?
Last edited by korzasa#7966 on Mar 16, 2014, 6:39:52 AM
Hi Goran,

I'm the guy who respeced my Templar into a Ice Spear Dual Totem :). First let me join the chorus and say fantastic guide! I love the detail on playstyle and skill rationale, as well as the lack of reliance on hard-to-get/expensive uniques. It's wonderful you developed a build that works self-found, and in HC at that.

Anyways, I don't mean to divert your guide given I'm not a Flame totem, but thought I'd ask you a few things here as my first question is general. Your mana regen rate of 172/s is incredible. Mine is only 49.7/s, and I'd love to get it higher, especially if I can ultimately use Artic Armour, which I tried once before on a different toon but couldn't sustain. I can see my core problem is that I stopped Clarity at level 6 and never went back to increase it. I wanted to get your sense as to how far I should go, and the impact of Eldritch. [edit: corrected mana regen rate for that shown outside base lol]

A) Right now I'm at: Life 2301, ES 611 (1056 with L16 Discipline), with 84% mana regen on gear and 40% from the starting node. I've also taken several reduced mana skill and mana reserved nodes. After putting on Clarity and Discipline I have 309 Mana left when using L16 Reduced Mana gem (actually lately it's 400 as I started linking my low level clarity to BM so take from life).

B) I can also change to a high ES shield which lifts my total pre-clarity ES to 928, but at the cost of some life and resists, forcing me to drop 44% mana regen from a ring.

What level / range do you think I should raise Clarity, assuming it's linked to mana before EB and afterwards? For before EB I think it would be using shield of option A) and after EB I presume option B) for the higher ES start. (Aside: I would only go EB route to support Arctic Armour, as my life is not very good, but that's because I did this build largely for team play, protected by my pals)

Another related question is what skills to respect to reach EB. I'm thinking maybe I don't need the reduced mana reserved as originally I was planning to run more auras until I learned they don't help the totems. That will release 5. Or I can back out of the move I made to the cold damage area below Hex Master. I want to keep Whispers of Doom as it works well when playing with my Fire Totem pal, and also I never used it before so want to play around with it.

Skill tree
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgUAAnEEswVbEMwUTRSwFm8XLxmFGjgabB8CJKon7SlPKhMspzbFNuk5UjowPC1G105tVcZV1lgHWfNaK13GXl1en2BtZOdmT3sgfEt9U4CkgUmCm4M4i4yOZI9GkFWboZ2Ana6eoaIAo_KnCKeEp5SsmKyqr5uyOLUEtoa2-riTvDfAGsMTxPbGrs9l0NDR_dgk2t3d8-Fz42rkIuwZ7DjtIPAf96b31_iT-tL-hw==


Lastly, a pal lent me a 4L Soul Mantle, which I find great for regular farming due to higher DPS, esp as the freeze build is more lacking in DPS. But I gather you don't recommend it overall given that when facing bosses who demolish totems I end up triple cursed, sometimes to my death.

Sorry for wall of text. Cheers
Last edited by crushkyle#0124 on Mar 16, 2014, 7:45:49 AM
i loved your guide, it was really fun to play (died at lvl 40 against coniraya in corrupted area temporal chains debuff) maybe i got cocky about my dmg and he melted me. i might keep this char in standard or make another one, really enjoyed the guide, keep it up :D
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gabio wrote:
Great build got extremely lucky today
im on ambush league and you made an invasion end build can you make one for ambush please.


For Invasion just take on more Fire dmg nodes/Totem dmg nodes/spell dmg/cast speed nodes.
Like, give me your current passive tree and I'll give you more dammage! (as here kinda focused on survavability mainly, as didn't feel dammage was a problem at any time. :)

Also gratz on those! Super sweet!

"
korzasa wrote:
Great, thanks for the quick answer!
Is Searing Touch and Infernal Mantle good for this build? I mean should I get it if I can afford it?
And when do I actually skill that "Ancestral Bond" ? I dont know shit about totems and stuff and I wonder why you dont take it on your 40+ points spent tree but on the 50+ one?


Searing Touch is ok for the build... not great. It's as said, great for Searing bond totems. For this one sceptre/wand + Shield is a better combo, a lot better IMO. You just can't replace the block chance/resists/life/es that a good shield provides. :)

As for Infernal Mantle, sure go ahead! It should be very very cheap, not sure how's pricing now in new leagues, but it shouldn't be more than 2 chaos. Only thing you have to worry about is that "double dmg taken when on low mana" so, with this build your regen is mad, I can spam a 4L totems like mad, when 5L/6L is concerned that may not be the case, still it's not that easy even with AA too to drop to low mana state... but it's something to consider, as you don't have any spellblock with this build, so be careful, don't overlevel AA... and you'll be dandy!

Lastly, for ancestral bond, IMO don't take it before you have the 43 points tree (one with 30+ dex for LMP), and don't take it till you have 200+ dps on your totems. That's kinda my general guideline about that. Apart from that, do it when you feel like your totems are killing enemies fast enough, spec into Ancestral Bond... go to lower level areas (if playing hardcore) and play around for 10 minutes or so to get the hang of it. Then procced with the melting. :)

"
crushkyle wrote:
Hi Goran,

I'm the guy who respeced my Templar into a Ice Spear Dual Totem :). First let me join the chorus and say fantastic guide! I love the detail on playstyle and skill rationale, as well as the lack of reliance on hard-to-get/expensive uniques. It's wonderful you developed a build that works self-found, and in HC at that.

Sorry for wall of text. Cheers


Now here's what I think you should do. Drop those reduced mana reserve/mana cost nodes and get more mana and mana regen, like so. You get crapload of mana with the rework bellow + 100% inc. mana regen, and if I recall 38% inc. max mana just off the base tree, and some spell dmg/cast speed. Now, for the highest benefit from the given mana/mana regen, there is eldritch battery. But I leave that up to you.



On what level you think you should use clarity, hmmm see for yourself... general guidelines for me prior to EB change was to the point I can summon two totems consecutively from my full mana pool after reserve.

If you're to go EB route, I'd either respec Crit chance nodes or Curse portion of the tree. But being that you party play, that wouldn't be as fun, now would it... So IMO remove the crit chance/multi nodes.

And on soul mantle, there's a lovely thing called flasks with remove curses on usage, and immunity to curses during flask duration. :)

So, either get a long heal mana flasks and make sure your mana never fills up during it's duration, or use a quicksilver flask or two and you'll have 4-5 seconds of not worrying about curses, which is lovely.

You owe me about 1 chaos for every answer given when I join in ambush league give that I'll have 0 funds. XD jk Just few exalts will suffice.

Thanks for kind words and have fun!
GoranH

"
mauri7op wrote:
i loved your guide, it was really fun to play (died at lvl 40 against coniraya in corrupted area temporal chains debuff) maybe i got cocky about my dmg and he melted me. i might keep this char in standard or make another one, really enjoyed the guide, keep it up :D


It's tough when you rip... but that's what new invasion leagues taught me, don't get too coky regardless of the build, especially in leveling/learning stages. :)

Is that the multiplying snake? She's super nasty if you get swarmed, temp chains deffinetelly aren't helpful there. Quite a few corrupted areas rips on our fellow templars, people tend to underestimate them. :)

I suggest either re-rolling new char in invasion and trying to beat story, or one in ambush and just not care about deaths and only about having as much fun as you can.

Regards,
GoranH

[1.1.0] Invasion/Ambush - Exiled Fiery Dragons (self-found / newbie friendly / invasion tested)
http://www.pathofexile.com/forum/view-thread/816814
Last edited by GoranH#3360 on Mar 16, 2014, 12:33:09 PM
Starting to feel the pain in Act3 Cruel - Mobs starting to hurt if they actually come after me.

Had some luck coming across a few gems I needed though - Reduced Mana, Artic Armor and Lighting Warp from one errr graveyard place in act2 run.

Managed to take out the black flicker spider though so small victory there.
TFIGEGKTB
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgUABVuLjOFz7SBG113G3fO1BGBt5CKdgClPgzjsOIKbFE0aOASzogCnhPAfkFXAGlnzKhOsqlorwxNyqSyn9zKj8uoY-OtKxHhp9q4abBmFJKo26eNqna6nCLiTp5TR_V5d6-4o-oLH-ehBh7c-xq4QzP6HeyD4k3qqmuBFnY9G0NDPZVXG2CQ2xR8CnC2HZa-3SRssnFWuRKuPpi0fbRnB84Ie2ws=
this is my current build in ambush
vaaled it cause im edgy with the totems
Really nice job on the finishing touches and final build. I'm at lvl 46 right now and moving along nicely. I went out of order a bit, but headed over to EB next then Ironwood. Loving the build and having a great time for once in HC. The invasion tips are very helpful. See you in-game

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