Vaal Ground Slam
I use this on my level 82 groundslammer marauder. i have resolute technique and use a 2 handed mace.
i use it like this: the "can't be evaded" bonus is a bit of a waste. it only works for staves and maces and those builds are mostly or always taking resolute technique anyway. +good aoe. +good damage. +recharges quickly. +knockback and stun. +can hold several charges. -can't be evaded is wasted for most builds using this i believe. maybe replace this with "fills up endurance charges" or something? just a great skill overall. i give it a four out of five rating. can't find anything negative to say. Last edited by kompaniet#2874 on Jun 24, 2015, 11:22:23 AM
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It's just there because it's a Vaal Attack, they all have Cannot be Evaded.
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Does the individual aoes on each mob overlap, or is it just hitting once per target in range?
EA IGN: Man_Screams_At_Skeleton
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It's one single explosion of blood, what do you expect :P There are no 'individual AoEs'.
Last edited by Vipermagi#0984 on Dec 30, 2015, 6:40:03 AM
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really disappointing you can't use this skill with axes. Axes are a blunt weapon traditionally.
Also the nerf sucks. You featured it as build of the week and then nerfed it lol... doesn't make sense |
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Now that vaal skills can't be supported by multistrike anymore, this needs a BIG buff. It's just a waste of a skill again. It doesn't do nearly enough damage to benefit from using it. With multistrike you could at least have some fun with it.. but now it's just a single smash that feels pretty meh. Please buff it. Increase the damage, add in an automatic 3 smashes per use or whatever but as it is it's just disappointing.
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