[**1.2**] The Party Pooper" Endgame CoC EK/Flame surge-Discharger~Outrageous DPS + Anti-Reflect
Thx for answer.
I'm spinning through groups of monster like a butter but i've problem with single (bosses) targets This is my gear
Spoiler
I've: Chance to hit 82% Atk per sec 2.10 Crit chance 94.5% Energy Shield 3332 Cap res I dont know what should i do to improve vs boss fighting >:( |
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U should probably get more attack speed. Everything else seems good.
IGN: Reoxy
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I have decided to get romiras banquet and i will tell you something this makes this build so owerfull that i couldn't believe how fast mobs die. And another thing its so enjoyable to play. I run in 6l shevrons maligaros and dps is insane but ( there is always but) is so freakin expensive and biggest problem is ES (shield+circlet). Decent items cost a lot. But its only a game and i love this build so much that i have given up my blender with 30k dps . Now game looks like it should be and clearing maps is like throwing hundreds of bombs at hiroshima. Thx :)
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I dont see different between romira and normal ring.
Maybe its caused i dont have voll's devotion :( But i tried to increase amount of endurance charges. I started to use warlord mark instead of critical weakness, and it works :) Last edited by Rensar#4549 on May 5, 2014, 9:56:32 AM
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Yeah basically u shouldnt use romiras unless u got volls amu. Otherwise u wont discharge so often.
IGN: Reoxy
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Reoxy it would be nice to watch your video how you kill Atziri . What tactics what is necessary, gear flasks. It would be nice pov coc discharge.
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I dont know if ill ever upload atziri fight. That fight just gets me pissed. So many annoying things about that fight. Died so many times to something that I cant even understand, might have been desync or just random 1 shot. The fight is just not balanced at all for aoe builds.
IGN: Reoxy
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Since daggers, shields, and amulets can roll so many mods beneficial to this build, I've tried to do some research to find out which mods are better to aim for first.
Correct me if I'm wrong, but when you cyclone the game first checks for hits (accuracy vs enemy evasion). Next, it checks to see if you crit (crit chance). Then, it checks to see if the enemy avoids the crit, turning it into a regular hit if they do (accuracy vs enemy evasion AGAIN). If you make it through those checks, you now have a chance to cast linked skills (up to 88%). Discharge and EK are spells, and therefore cannot be evaded. Spell Dmg mods affect damage here. The game then rolls to see if each spell crits (spell crit). If they do crit, then apply whatever crit mult you have here. So Accuracy = 2 rolls per attack Crit Chance = 1 roll per attack ^ Those mods affect your *chance* to do real damage. Spell Dmg affects every Discharge and EK you successfully cast. Spell Crit is self explanatory. Crit Mult makes your Discharge and EK crits damage go thru the roof. After all that, I still am unsure what to prioritize. A little bit of everything, perhaps. Thoughts? |
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" Reoxy has answered this before. You should aim for accuracy well over 80, crit the same - and do not forget attackspeed. It varies a bit. If I'm not mistaken Reoxy has crit and accuracy at around 87. I'm a level behind, and my helmet doesnt have as high ES as him, so I have some extra nodes invested in ES intead of attacksped/crit. It's around 83, but it still works. Damage is always better if you don't sacrifice too much in defense for it. Silsamazing - lvl 100 Witch
SilAndTheVortex - lvl 100 Occultist |
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I can get everything for this build apart from Volls devotion and auxiam, can i still make it work well? if so what should i replace them with? and should i go low life? i can't afford a Shavronne's Wrappings
Also, What level should i start using this build? P.S. I'm pretty poor, bout 10ex max. Would love some advice. Thanks Last edited by Starzee#4582 on May 8, 2014, 10:10:40 AM
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