[Release] Path of Exile Item Info Script - Affix Breakdown and More (Version 1.8.6)
https://github.com/Bahnzo/POE-ItemInfo/releases/tag/1.9.3
Includes socket fixes and updated uniques.txt as well as some minor spelling corrections I found. As always, thanks to all for finding and fixing bugs and helping keep the script going. IGN: Bahnzo <--- that should find me. PoE Item Info Script: https://www.pathofexile.com/forum/view-thread/1463814 Last edited by Bahnzo#7060 on Oct 25, 2015, 11:12:52 PM
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" Like always, thanks for the update. |
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Hey guys. So the cript is working perfectly for me. But i cant fogure out how to change the hotkey from CTRL+C to another one. I would prefer the " ^ " key. On my german keyboard its left of the 1 and above the tab key.
Thanks in advance! Edit: Also i dont know how to open the settings GUI, when i run the AHK file as administrator nothing opens, but the script is working ingame. Last edited by CptQaoz#6689 on Oct 26, 2015, 9:43:43 PM
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I was indeed referring to the base level. I think it happens with any rarity, although not sure. I recall getting info on a Sinners Tricorne just to see if it had a lower base level than some chaos recipe item in my stash, and it came back as 10.
Edit: base level also isn't showing up for "Soldier Boots", as in the data file ItemList.txt they are incorrectly named "Soldier's Boots". Removing the "'s" gets it show. Last edited by sirmanky#3492 on Oct 27, 2015, 1:03:46 PM
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" I'm fairly certain you can't change it, since it's not actually a hotkey -- Path has a function built in where if you ctrl+C an item it gives you a statblock, the script pulls that info from the clipboard and runs it through the database, etc. As to whether the ctrl+C comes from the game files or just re-purposes the OS copy-paste shortcut, you'd have to ask someone with more detailed knowledge. I used to have a real forum signature Last edited by Portent#0530 on Oct 27, 2015, 5:35:05 PM
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" I've been looking into stuff like this, because I've noticed it as well. Is this a weapon that is older? There are going to be problems with older items because as affixes change, there really isn't much that can be done other than to update to the newer tiers. The problem with the suffixes is they are no longer current. +35 acc and 5% light were maybe once a combined suffix, but if you look at the chart, they no longer are. If it's a new weapon, then I'm not sure. Reading the script, one of the notes left by the author is combined affixes are one of the toughest things to decipher and sometimes it seems the script just guesses (which is what the * is many times when you see it). If you do find a new item that isn't being read correctly, find me online (ign: bahnzo) and if you don't need it (or can do without it, I'll give it back I swear) and give it too me. It's hard to figure out exactly what's wrong sometimes unless I actually have the item to troubleshoot. IGN: Bahnzo <--- that should find me.
PoE Item Info Script: https://www.pathofexile.com/forum/view-thread/1463814 |
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" I'll make the change to the boots, thanks. just curious, but don't recipes use item level and not base level? You should be using that for the chaos and not worry about the base. Edit: I still can't find a problem with item or base levels. If you find an item with this problem, add me and give me the item so I can see it myself. IGN: Bahnzo <--- that should find me. PoE Item Info Script: https://www.pathofexile.com/forum/view-thread/1463814 Last edited by Bahnzo#7060 on Oct 27, 2015, 7:29:49 PM
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" Thank you. That makes sense since i noticed today that i cannot ctrl+c any text in PoE with the script active. Just try it, type something, copy it and try to paste - nothing will happen. So your assumption totally makes sense for me. And i dont use the hotkey that often so i will get used to ctrl+c :) |
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Does it show mod tiers?
IGN: Aristona
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" They do use base levels, just for the un-id sets I'd rather collect ones with low base levels to vendor and id the high level ones in case they might be useful. I'm always waiting for the right accessories to drop so this usually doesn't slow me down. The bug should be apparent if you find a Sinner or Noble Tricorne and a regular Tricorne. All three (without the fix) were coming up as having a base level of 10. If you walk through the CheckBaseLevel(ItemTypeName) function, the loop over them item array will break on the first time an item in the database "is in" the name of the item you are querying. Since "Tricorne" is ahead of "Noble Tricorne" and "Sinner Tricorne" in ItemList.txt, and is in both of the latter names, it will be the only match for all three. Similarly, it looks like "Great Mallet"s and "Colossus Mallet"s will be given a base level of 12, because the simple "Mallet" precedes them in the list. Other examples are "Skean"/"Royal Skean", "Sekhem"/"Tyrant's Sekhem", and maybe a few others. I imagine the original change of "If(ItemTypeName == element)" to "IfInString, ItemTypeName, %element%" was made precisely to handle the case of finding a "BaseItemName" in a "Superior BaseItemName", which would match as true. Anyhow, next time I'm on I'll keep my eye out for some of these items and will at least take a screenie. Edit: http://imgur.com/a/TMGI5. The hauberk should be base level 67. This example works because both are caught by the "Sai", which has base level 70. Last edited by sirmanky#3492 on Oct 28, 2015, 10:12:20 PM
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