March Mini-Expansion Announcement Timeline

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Drahken wrote:
actually act3x was suppose to come out right after open beta.. Not at release. The 4th act was suppose to coincide with the game being released. It was said many times but I'm not going to try and 'research' it on a forum with broken search engine. The devs might of buried it by now but it was common knowledge during cb that the full release would have the 4th act. Any additional acts were to be considered expansions.


I don't remember this, but I'm sure the current timeline (mini exp. now and 4th act at the end of the year) is like this since the release of 1.0 so its strange that you realized this only today unless you've been away from the site for a long time.
Great news, new content for my birthday.

PS: Yes, my life is sad.
Again nothing about the desynch ! :(:(:(
"As usual, we're working on this content right up until the last minute. We're expecting to tease features over the course of the month (with early screenshots). We will fully announce how the new systems work at the culmination of our press tour in late February, as the details will be locked down by then."


Please don't make major changes right before release. That rarely works well and usually causes major gameplay issues.
IGN: Wrathmar * Paulie * Client
Yes, more effects and other same old shit with new cosmetics,
keeping the game still one big fucking stupid gamble,
people bleed farming currency,
burning 5000 fusings to get their items 6linked,
nothing new here, bye.

Fanboiz puke rainbows, #yolo
"Im smartest. Your stoped. Dael wiht it."
Will there be a major passive skill tree change? I really need the full respec.
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IamtheAxeMan wrote:
So what will be the NEW legacy unique items from "balancing" (aka nerfs)


Save your divines now.
Current IGN: TheBearerOfLight
Gizoogle Chris: "Da State of Exile muthafuckas axed mah crazy ass ta post a reminder dat they podcast is dis weekend, as usual. It aint nuthin but tha nick nack patty wack, I still gots tha bigger sack."
Sad they ignore the graphics that seriously need to be optimized, including spells. And respecing bad spells ppl don't use and make them useful. Arctic breath would be a great example for both.
Optimizing (aka compressing or smaller size files) the graphics/sound could help with not desyncing or major screen slow downs. Gets pretty bad (i'm on a high-end computer) when a few ppl casting (whatever) and brings my computer to it's knees.
my opinion? the game needs more currency drops.
a game based on crafting, needs more loot!
Mess with the best, die like the rest

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